A screen reader for the Godot UI
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Nolan Darilek 744e2727db Enough changes to launch a basic game!
* Add an action to autoclose the dialog for setting keybindings after 5 seconds, thus allowing capturing keys to attach to actions.
 * Remove "Hello, world." from global script and move it into player.
 * Add commands to speak coordinates, headings, and to stop speech.
 * Add Quit command.
 * Announce new screen on change.
 * Other minor cleanups.
2019-09-05 09:01:20 -05:00
addons/accessibility Enough changes to launch a basic game! 2019-09-05 09:01:20 -05:00
.gitignore Snapshot. 2019-09-02 07:04:45 -05:00
Globals.gd Enough changes to launch a basic game! 2019-09-05 09:01:20 -05:00
godot_tts.gdnlib Snapshot. 2019-09-02 07:04:45 -05:00
godot_tts.gdns Snapshot. 2019-09-02 07:04:45 -05:00
LICENSE Update copyright holder. 2018-05-27 22:29:17 +00:00
main.gd Enhance Tree presentation and add main script to sample game. 2019-09-03 12:54:19 -05:00
main.tscn Enhance Tree presentation and add main script to sample game. 2019-09-03 12:54:19 -05:00
player.gd Enough changes to launch a basic game! 2019-09-05 09:01:20 -05:00
player.tscn Better accessible handling for Tree. Also, fix casing error in script. 2019-09-03 15:57:32 -05:00
project.godot Enough changes to launch a basic game! 2019-09-05 09:01:20 -05:00
README.md Fix typo. 2018-05-27 22:25:01 +00:00

Godot Accessibility Plugin

This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.