godot-accessibility/addons/accessibility/accessible.gd

17 lines
376 B
GDScript

extends Object
var node
func _focused():
print("Focus entered.")
func _gui_input():
print("GUI input.")
func _init(node):
self.node = node
self.node.connect("focus_entered", self, "_focused")
self.node.connect("mouse_entered", self, "_focused")
self.node.connect("gui_input", self, "_gui_input")
self.node.connect("tree_exiting", self, "free")