mirror of
https://github.com/lightsoutgames/godot-accessibility.git
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18 lines
616 B
GDScript
18 lines
616 B
GDScript
tool
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extends EditorPlugin
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var ScreenReader = preload("ScreenReader.gd")
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var screen_reader
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func _enter_tree():
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add_autoload_singleton("TTS", "res://addons/godot-tts/TTS.gd")
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screen_reader = ScreenReader.new()
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get_tree().root.call_deferred("add_child", screen_reader)
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call_deferred("connect", "scene_changed", screen_reader, "set_initial_scene_focus")
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call_deferred("connect", "main_screen_changed", screen_reader, "set_initial_screen_focus")
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add_custom_type("ScreenReader", "Node", preload("ScreenReader.gd"), preload("icon.png"))
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func _exit_tree():
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remove_custom_type("ScreenReader")
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