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A screen reader for the Godot UI
Nolan Darilek
fdd5f1a5f6
* Try to improve list selection handling. * Use `get_class()` to check class membership for editor classes not included in exported games. |
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.gitignore | ||
Accessible.gd | ||
LICENSE | ||
plugin.cfg | ||
Plugin.gd | ||
README.md | ||
ScreenReader.gd |
Godot Accessibility Plugin
This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.