A screen reader for the Godot UI
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Nolan Darilek fdd5f1a5f6 Assorted changes:
* Try to improve list selection handling.
 * Use `get_class()` to check class membership for editor classes not included in exported games.
2019-10-10 09:49:54 -05:00
.gitignore Add ScreenReader as a custom node in the editor plugin. 2019-09-24 09:20:45 -05:00
Accessible.gd Assorted changes: 2019-10-10 09:49:54 -05:00
LICENSE Update copyright holder. 2018-05-27 22:29:17 +00:00
plugin.cfg Refactor to support running both in the editor and in game UIs. 2019-09-24 09:01:37 -05:00
Plugin.gd Various changes: 2019-10-08 08:56:51 -05:00
README.md Fix typo. 2018-05-27 22:25:01 +00:00
ScreenReader.gd Set default rate to 100. 2019-10-10 09:49:33 -05:00

Godot Accessibility Plugin

This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.