commit 2c5cde7457a0570e4d6056b733ca56cf756b2d17 Author: Nolan Darilek Date: Mon Sep 9 15:03:48 2019 -0500 Initial commit. diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..b9f1e60 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,3 @@ +[submodule "addons/godot-accessibility"] + path = addons/godot-accessibility + url = https://gitlab.com/lightsoutgames/godot-accessibility.git diff --git a/addons/godot-accessibility b/addons/godot-accessibility new file mode 160000 index 0000000..d42d913 --- /dev/null +++ b/addons/godot-accessibility @@ -0,0 +1 @@ +Subproject commit d42d913f296d9a58d7458cbdc0fe6fd8224ab32e diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..3542c94 --- /dev/null +++ b/project.godot @@ -0,0 +1,26 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +_global_script_classes=[ ] +_global_script_class_icons={ + +} + +[application] + +run/main_scene="res://scenes/Main.tscn" + +[autoload] + +Globals="*res://scripts/Globals.gd" + +[editor_plugins] + +enabled=[ "godot-accessibility" ] diff --git a/scenes/Main.gd b/scenes/Main.gd new file mode 100644 index 0000000..463fd62 --- /dev/null +++ b/scenes/Main.gd @@ -0,0 +1,13 @@ +extends Node + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + +# Called when the node enters the scene tree for the first time. +func _ready(): + Globals.tts.speak("Hello, world.", true) + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/scenes/Main.tscn b/scenes/Main.tscn new file mode 100644 index 0000000..0fc71d5 --- /dev/null +++ b/scenes/Main.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://scenes/Main.gd" type="Script" id=1] + +[node name="Main" type="Node"] +script = ExtResource( 1 ) diff --git a/scripts/Globals.gd b/scripts/Globals.gd new file mode 100644 index 0000000..6c4fef6 --- /dev/null +++ b/scripts/Globals.gd @@ -0,0 +1,8 @@ +extends Node + +const TTS = preload("res://addons/godot-tts/godot_tts.gdns") +var tts + +# Called when the node enters the scene tree for the first time. +func _ready(): + tts = TTS.new()