mirror of
https://github.com/lightsoutgames/godot-accessible-starter.git
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Update plugin and instantiate a ScreenReader
node so in-game UIs (theoretically) speak.
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Subproject commit 981606ab2183df7fd36f7211cf6bc7ea7b084e0c
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Subproject commit e82fd7f8b8f80a346eda93caae015fd84876b935
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://scenes/Main.gd" type="Script" id=1]
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[ext_resource path="res://addons/godot-accessibility/ScreenReader.gd" type="Script" id=2]
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[ext_resource path="res://addons/godot-accessibility/icon.png" type="Texture" id=3]
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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[node name="ScreenReader" type="Node" parent="."]
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script = ExtResource( 2 )
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__meta__ = {
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"_editor_icon": ExtResource( 3 )
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}
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