; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ ] _global_script_class_icons={ } [application] run/main_scene="res://scenes/Main.tscn" [autoload] TTS="*res://addons/godot-tts/TTS.gd" [editor_plugins] enabled=[ "godot-accessibility" ] [input] test={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null) ] }