godot-tts/WORKSPACE

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# Load the Android build rules
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
name = "build_bazel_rules_android",
urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"],
sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806",
strip_prefix = "rules_android-0.1.1",
)
# Configure Android SDK Path
load("@build_bazel_rules_android//android:rules.bzl", "android_sdk_repository", "aar_import", "android_library")
android_sdk_repository(name = "androidsdk")