Try using artifacts for bundling binaries.

This commit is contained in:
Nolan Darilek 2019-10-04 11:16:57 -05:00
parent 23f5fc498b
commit 04b75f505e

View File

@ -1,22 +1,33 @@
image: rust
stages: stages:
- build - build
- publish - publish
before_script: build linux:
stage: build
image: rust
script:
- apt-get update - apt-get update
- apt-get install -y libclang-3.9-dev libspeechd-dev - apt-get install -y libclang-3.9-dev libspeechd-dev
- export CPATH=/usr/lib/llvm-3.9/lib/clang/3.9.1/include/ - export CPATH=/usr/lib/llvm-3.9/lib/clang/3.9.1/include/
build linux:
stage: build
script:
- cargo build --release - cargo build --release
- mv target linux
artifacts:
paths:
- linux
expire_in: 1 day
publish: publish:
stage: publish stage: publish
script: script:
- cp godot-tts.gdnlib.release godot-tts.gdnlib - cp godot-tts.gdnlib.release godot-tts.gdnlib
only: - mkdir -p target/release
- tags - cp linux/target/release/*.so target/release
artifacts:
name: $CI_JOB_NAME
paths:
- target
- TTS.gd
- godot-tts.gdnlib
- godot-tts.gdns
- LICENSE
expire_in: 1 day