Add 32 bits builds in CI

This commit is contained in:
Ricardo Subtil 2023-03-18 15:43:44 +00:00
parent 5abf6317ef
commit 1d963924ce
3 changed files with 73 additions and 16 deletions

View File

@ -16,12 +16,32 @@ jobs:
sudo apt-get update
sudo apt-get install -y libspeechd-dev
cargo build --release
mv target linux
mkdir linux
mv target/release/*.so linux
- uses: actions/upload-artifact@v1
with:
name: linux
path: linux
build_linux_32:
name: Build Linux (32 bits)
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: Swatinem/rust-cache@v1
- run: |
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install -y libspeechd-dev:i386 gcc-multilib
rustup target add i686-unknown-linux-gnu
cargo build --release --target i686-unknown-linux-gnu
mkdir linux-32
mv target/i686-unknown-linux-gnu/release/*.so linux-32
- uses: actions/upload-artifact@v1
with:
name: linux-32
path: linux-32
build_windows:
name: Build Windows
runs-on: windows-latest
@ -33,12 +53,32 @@ jobs:
- run: |
choco install -qy llvm
cargo build --release
move target windows
mkdir windows
move target\release\*.dll windows
- uses: actions/upload-artifact@v1
with:
name: windows
path: windows
build_windows_32:
name: Build Windows (32 bits)
runs-on: windows-latest
env:
LIBCLANG_PATH: c:\program files\llvm\bin
steps:
- uses: actions/checkout@v2
- uses: Swatinem/rust-cache@v1
- run: |
choco install -qy llvm
rustup target add i686-pc-windows-msvc
cargo build --release --target i686-pc-windows-msvc
mkdir windows-32
move target\i686-pc-windows-msvc\release\*.dll windows-32
- uses: actions/upload-artifact@v1
with:
name: windows-32
path: windows-32
build_uwp:
name: Build UWP
runs-on: windows-latest
@ -50,8 +90,8 @@ jobs:
- run: |
choco install -y llvm
cargo build --release
move target uwp
move uwp\release\godot_tts.dll uwp\release\godot_tts.uwp.dll
mkdir uwp
move target\release\godot_tts.dll uwp\godot_tts.uwp.dll
- uses: actions/upload-artifact@v1
with:
name: uwp
@ -65,7 +105,8 @@ jobs:
- uses: Swatinem/rust-cache@v1
- run: |
cargo build --release
mv target macos
mkdir macos
mv target/release/*.dylib macos
- uses: actions/upload-artifact@v1
with:
name: macos
@ -101,7 +142,8 @@ jobs:
rustup target add aarch64-apple-ios x86_64-apple-ios
cargo install cargo-lipo
cargo lipo --release
mv target ios
mkdir ios
mv target/universal/release/*.a ios
- uses: actions/upload-artifact@v1
with:
name: ios
@ -113,7 +155,9 @@ jobs:
needs:
[
build_linux,
build_linux_32,
build_windows,
build_windows_32,
build_uwp,
build_macos,
build_android,
@ -124,9 +168,15 @@ jobs:
- uses: actions/download-artifact@v1
with:
name: linux
- uses: actions/download-artifact@v1
with:
name: linux-32
- uses: actions/download-artifact@v1
with:
name: windows
- uses: actions/download-artifact@v1
with:
name: windows-32
- uses: actions/download-artifact@v1
with:
name: uwp
@ -140,13 +190,15 @@ jobs:
with:
name: ios
- run: |
mkdir -p godot-tts/target/release
cp linux/release/*.so godot-tts/target/release
cp windows/release/*.dll godot-tts/target/release
cp uwp/release/godot_tts.uwp.dll godot-tts/target/release
cp macos/release/*.dylib godot-tts/target/release
mkdir -p godot-tts/target/release/32
cp linux/*.so godot-tts/target/release
cp linux-32/*.so godot-tts/target/release/32
cp windows/*.dll godot-tts/target/release
cp windows-32/*.dll godot-tts/target/release/32
cp uwp/*.dll godot-tts/target/release
cp macos/*.dylib godot-tts/target/release
cp android/outputs/aar/godot-tts.aar godot-tts/
cp ios/universal/release/*.a godot-tts/target/release
cp ios/*.a godot-tts/target/release
cp LICENSE godot-tts
cp README.md godot-tts
cp TTS.gd godot-tts.g* godot-tts

View File

@ -2,14 +2,17 @@
Server.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
Windows.64="res://addons/godot-tts/target/debug/godot_tts.dll"
Windows.32="res://addons/godot-tts/target/debug/32/godot_tts.dll"
UWP.64="res://addons/godot-tts/target/debug/godot_tts.dll"
X11.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
X11.32="res://addons/godot-tts/target/debug/32/libgodot_tts.so"
OSX.64="res://addons/godot-tts/target/debug/libgodot_tts.dylib"
IOS="res://addons/godot-tts/target/universal/debug/libgodot_tts.a"
IOS="res://addons/godot-tts/target/debug/libgodot_tts.a"
[dependencies]
Windows.64=["res://addons/godot-tts/target/debug/nvdaControllerClient64.dll", "res://addons/godot-tts/target/debug/SAAPI64.dll"]
Windows.64=[ "res://addons/godot-tts/target/debug/nvdaControllerClient64.dll", "res://addons/godot-tts/target/debug/SAAPI64.dll" ]
Windows.32=[ "res://addons/godot-tts/target/debug/32/dolapi32.dll", "res://addons/godot-tts/target/debug/32/nvdaControllerClient32.dll", "res://addons/godot-tts/target/debug/32/SAAPI32.dll" ]
[general]

View File

@ -2,15 +2,17 @@
Server.64="res://addons/godot-tts/target/release/libgodot_tts.so"
Windows.64="res://addons/godot-tts/target/release/godot_tts.dll"
Windows.32="res://addons/godot-tts/target/release/32/godot_tts.dll"
UWP.64="res://addons/godot-tts/target/release/godot_tts.uwp.dll"
X11.64="res://addons/godot-tts/target/release/libgodot_tts.so"
X11.32="res://addons/godot-tts/target/release/32/libgodot_tts.so"
OSX.64="res://addons/godot-tts/target/release/libgodot_tts.dylib"
IOS="res://addons/godot-tts/target/release/libgodot_tts.a"
[dependencies]
Windows.64=["res://addons/godot-tts/target/release/nvdaControllerClient64.dll", "res://addons/godot-tts/target/release/SAAPI64.dll"]
X11.64=[ ]
Windows.64=[ "res://addons/godot-tts/target/release/nvdaControllerClient64.dll", "res://addons/godot-tts/target/release/SAAPI64.dll" ]
Windows.32=[ "res://addons/godot-tts/target/release/32/dolapi32.dll", "res://addons/godot-tts/target/release/32/nvdaControllerClient32.dll", "res://addons/godot-tts/target/release/32/SAAPI32.dll" ]
[general]