mirror of
https://github.com/lightsoutgames/godot-tts
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Add 32 bits builds in CI
This commit is contained in:
parent
5abf6317ef
commit
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76
.github/workflows/release.yml
vendored
76
.github/workflows/release.yml
vendored
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@ -16,12 +16,32 @@ jobs:
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sudo apt-get update
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sudo apt-get install -y libspeechd-dev
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cargo build --release
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mv target linux
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mkdir linux
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mv target/release/*.so linux
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- uses: actions/upload-artifact@v1
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with:
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name: linux
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path: linux
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build_linux_32:
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name: Build Linux (32 bits)
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get install -y libspeechd-dev:i386 gcc-multilib
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rustup target add i686-unknown-linux-gnu
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cargo build --release --target i686-unknown-linux-gnu
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mkdir linux-32
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mv target/i686-unknown-linux-gnu/release/*.so linux-32
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- uses: actions/upload-artifact@v1
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with:
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name: linux-32
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path: linux-32
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build_windows:
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name: Build Windows
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runs-on: windows-latest
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@ -33,12 +53,32 @@ jobs:
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- run: |
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choco install -qy llvm
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cargo build --release
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move target windows
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mkdir windows
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move target\release\*.dll windows
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- uses: actions/upload-artifact@v1
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with:
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name: windows
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path: windows
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build_windows_32:
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name: Build Windows (32 bits)
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runs-on: windows-latest
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env:
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LIBCLANG_PATH: c:\program files\llvm\bin
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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choco install -qy llvm
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rustup target add i686-pc-windows-msvc
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cargo build --release --target i686-pc-windows-msvc
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mkdir windows-32
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move target\i686-pc-windows-msvc\release\*.dll windows-32
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- uses: actions/upload-artifact@v1
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with:
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name: windows-32
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path: windows-32
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build_uwp:
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name: Build UWP
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runs-on: windows-latest
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@ -50,8 +90,8 @@ jobs:
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- run: |
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choco install -y llvm
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cargo build --release
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move target uwp
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move uwp\release\godot_tts.dll uwp\release\godot_tts.uwp.dll
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mkdir uwp
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move target\release\godot_tts.dll uwp\godot_tts.uwp.dll
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- uses: actions/upload-artifact@v1
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with:
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name: uwp
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@ -65,7 +105,8 @@ jobs:
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- uses: Swatinem/rust-cache@v1
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- run: |
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cargo build --release
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mv target macos
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mkdir macos
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mv target/release/*.dylib macos
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- uses: actions/upload-artifact@v1
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with:
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name: macos
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@ -101,7 +142,8 @@ jobs:
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rustup target add aarch64-apple-ios x86_64-apple-ios
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cargo install cargo-lipo
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cargo lipo --release
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mv target ios
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mkdir ios
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mv target/universal/release/*.a ios
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- uses: actions/upload-artifact@v1
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with:
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name: ios
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@ -113,7 +155,9 @@ jobs:
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needs:
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[
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build_linux,
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build_linux_32,
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build_windows,
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build_windows_32,
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build_uwp,
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build_macos,
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build_android,
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@ -124,9 +168,15 @@ jobs:
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- uses: actions/download-artifact@v1
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with:
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name: linux
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- uses: actions/download-artifact@v1
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with:
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name: linux-32
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- uses: actions/download-artifact@v1
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with:
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name: windows
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- uses: actions/download-artifact@v1
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with:
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name: windows-32
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- uses: actions/download-artifact@v1
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with:
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name: uwp
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@ -140,13 +190,15 @@ jobs:
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with:
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name: ios
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- run: |
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mkdir -p godot-tts/target/release
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cp linux/release/*.so godot-tts/target/release
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cp windows/release/*.dll godot-tts/target/release
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cp uwp/release/godot_tts.uwp.dll godot-tts/target/release
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cp macos/release/*.dylib godot-tts/target/release
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mkdir -p godot-tts/target/release/32
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cp linux/*.so godot-tts/target/release
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cp linux-32/*.so godot-tts/target/release/32
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cp windows/*.dll godot-tts/target/release
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cp windows-32/*.dll godot-tts/target/release/32
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cp uwp/*.dll godot-tts/target/release
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cp macos/*.dylib godot-tts/target/release
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cp android/outputs/aar/godot-tts.aar godot-tts/
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cp ios/universal/release/*.a godot-tts/target/release
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cp ios/*.a godot-tts/target/release
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cp LICENSE godot-tts
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cp README.md godot-tts
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cp TTS.gd godot-tts.g* godot-tts
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@ -2,14 +2,17 @@
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Server.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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Windows.64="res://addons/godot-tts/target/debug/godot_tts.dll"
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Windows.32="res://addons/godot-tts/target/debug/32/godot_tts.dll"
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UWP.64="res://addons/godot-tts/target/debug/godot_tts.dll"
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X11.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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X11.32="res://addons/godot-tts/target/debug/32/libgodot_tts.so"
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OSX.64="res://addons/godot-tts/target/debug/libgodot_tts.dylib"
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IOS="res://addons/godot-tts/target/universal/debug/libgodot_tts.a"
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IOS="res://addons/godot-tts/target/debug/libgodot_tts.a"
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[dependencies]
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Windows.64=["res://addons/godot-tts/target/debug/nvdaControllerClient64.dll", "res://addons/godot-tts/target/debug/SAAPI64.dll"]
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Windows.64=[ "res://addons/godot-tts/target/debug/nvdaControllerClient64.dll", "res://addons/godot-tts/target/debug/SAAPI64.dll" ]
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Windows.32=[ "res://addons/godot-tts/target/debug/32/dolapi32.dll", "res://addons/godot-tts/target/debug/32/nvdaControllerClient32.dll", "res://addons/godot-tts/target/debug/32/SAAPI32.dll" ]
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[general]
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@ -2,15 +2,17 @@
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Server.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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Windows.64="res://addons/godot-tts/target/release/godot_tts.dll"
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Windows.32="res://addons/godot-tts/target/release/32/godot_tts.dll"
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UWP.64="res://addons/godot-tts/target/release/godot_tts.uwp.dll"
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X11.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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X11.32="res://addons/godot-tts/target/release/32/libgodot_tts.so"
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OSX.64="res://addons/godot-tts/target/release/libgodot_tts.dylib"
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IOS="res://addons/godot-tts/target/release/libgodot_tts.a"
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[dependencies]
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Windows.64=["res://addons/godot-tts/target/release/nvdaControllerClient64.dll", "res://addons/godot-tts/target/release/SAAPI64.dll"]
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X11.64=[ ]
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Windows.64=[ "res://addons/godot-tts/target/release/nvdaControllerClient64.dll", "res://addons/godot-tts/target/release/SAAPI64.dll" ]
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Windows.32=[ "res://addons/godot-tts/target/release/32/dolapi32.dll", "res://addons/godot-tts/target/release/32/nvdaControllerClient32.dll", "res://addons/godot-tts/target/release/32/SAAPI32.dll" ]
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[general]
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