WIP: Try downloading Godot AAR.

This commit is contained in:
Nolan Darilek 2020-08-14 09:43:09 -05:00
parent e0f419aaf6
commit 30a82fc6b0
2 changed files with 12 additions and 5 deletions

View File

@ -1,13 +1,20 @@
# Load the Android build rules # Load the Android build rules
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive", "http_file")
http_archive( http_archive(
name = "build_bazel_rules_android", name = "build_bazel_rules_android",
urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"],
sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806", sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806",
strip_prefix = "rules_android-0.1.1", strip_prefix = "rules_android-0.1.1",
urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"],
) )
# Configure Android SDK Path # Configure Android SDK Path
load("@build_bazel_rules_android//android:rules.bzl", "android_sdk_repository", "aar_import", "android_library") load("@build_bazel_rules_android//android:rules.bzl", "aar_import", "android_library", "android_sdk_repository")
android_sdk_repository(name = "androidsdk") android_sdk_repository(name = "androidsdk")
http_file(
name = "godot_lib",
sha256 = "20c87d8aff967541985efd42ebe11f8c2c336b3a7681b8bbf714707cd7399639",
urls = ["https://downloads.tuxfamily.org/godotengine/3.2.2/godot-lib.3.2.2.stable.release.aar"],
)

View File

@ -2,7 +2,7 @@ load("@build_bazel_rules_android//android:rules.bzl", "aar_import", "android_lib
aar_import( aar_import(
name = "godot", name = "godot",
aar = "godot-lib.3.2.2.stable.release.aar", aar = "@godot_lib",
) )
android_library( android_library(