mirror of
https://github.com/lightsoutgames/godot-tts
synced 2024-11-22 08:55:56 +00:00
Add initial README.
This commit is contained in:
parent
f81486a02c
commit
5ca1076bc4
29
README.md
Normal file
29
README.md
Normal file
|
@ -0,0 +1,29 @@
|
|||
# Godot TTS
|
||||
|
||||
This addon was primarily developed for the [Godot Accessibility addon](https://github.com/lightsoutgames/godot-accessibility), but should work well in other contexts where a Godot game might require text-to-speech.
|
||||
|
||||
## Supported Platforms
|
||||
|
||||
Text-to-speech is complicated, and some features may not work everywhere. Most optional features have an associated boolean property used to determine if the feature is available. Further, while I do attempt to ensure that this addon works as well as possible on all platforms, there may be bugs, and pull requests are welcome. Known supported platforms include:
|
||||
|
||||
* Windows
|
||||
* Screen readers via [Tolk](https://github.com/dkager/tolk/)
|
||||
* Native WinRT
|
||||
* Linux via [Speech Dispatcher](https://freebsoft.org/speechd)
|
||||
* HTML 5
|
||||
* Android
|
||||
|
||||
## Features
|
||||
|
||||
* Speaking text, with interruption support on most platforms
|
||||
* Stopping speech in progress
|
||||
* Getting and setting speech rate in both native synthesizer units and percentages
|
||||
* Detecting whether a screen reader is active
|
||||
|
||||
## API
|
||||
|
||||
The public-facing API is contained entirely within [TTS.GD](TTS.GD).
|
||||
|
||||
## Download
|
||||
|
||||
Download the [latest release](https://github.com/lightsoutgames/godot-tts/releases).
|
Loading…
Reference in New Issue
Block a user