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https://github.com/lightsoutgames/godot-tts
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Add caching for release builds.
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parent
ac0425b652
commit
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5
.github/workflows/release.yml
vendored
5
.github/workflows/release.yml
vendored
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@ -11,6 +11,7 @@ jobs:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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sudo apt-get update
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sudo apt-get install -y libspeechd-dev
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@ -29,6 +30,7 @@ jobs:
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LIBCLANG_PATH: c:\program files\llvm\bin
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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choco install -y llvm
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rustup update
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@ -46,6 +48,7 @@ jobs:
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LIBCLANG_PATH: c:\program files\llvm\bin
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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choco install -y llvm
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rustup update
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@ -62,6 +65,7 @@ jobs:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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rustup update
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cargo build --release
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@ -91,6 +95,7 @@ jobs:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v2
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- uses: Swatinem/rust-cache@v1
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- run: |
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rustup update
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rustup target add aarch64-apple-ios x86_64-apple-ios
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