Add iOS libraries to Godot configuration.

This commit is contained in:
Nolan Darilek 2020-08-18 16:51:49 -05:00
parent 550bb82c89
commit c5f8e28028
2 changed files with 2 additions and 2 deletions

View File

@ -5,11 +5,10 @@ Windows.64="res://addons/godot-tts/target/debug/godot_tts.dll"
UWP.64="res://addons/godot-tts/target/debug/godot_tts.dll"
X11.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
OSX.64="res://addons/godot-tts/target/debug/libgodot_tts.dylib"
IOS="res://addons/godot-tts/target/universal/debug/libgodot_tts.a"
[dependencies]
X11.64=[ ]
[general]
singleton=false

View File

@ -5,6 +5,7 @@ Windows.64="res://addons/godot-tts/target/release/godot_tts.dll"
UWP.64="res://addons/godot-tts/target/release/godot_tts.dll"
X11.64="res://addons/godot-tts/target/release/libgodot_tts.so"
OSX.64="res://addons/godot-tts/target/release/libgodot_tts.dylib"
IOS="res://addons/godot-tts/target/release/libgodot_tts.a"
[dependencies]