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https://github.com/lightsoutgames/godot-tts
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If rate values > 100 are passed in, cap them at 100.
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@ -31,7 +31,10 @@ impl NativeClass for TTS {
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let rate = this.0.get_rate().unwrap();
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let rate = this.0.get_rate().unwrap();
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rate / u8::MAX * 100
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rate / u8::MAX * 100
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},
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},
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setter: |this: &mut TTS, v: u8| {
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setter: |this: &mut TTS, mut v: u8| {
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if v > 100 {
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v = 100;
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}
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let v = v / 100 * u8::MAX;
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let v = v / 100 * u8::MAX;
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this.0.set_rate(v as u8).unwrap();
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this.0.set_rate(v as u8).unwrap();
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},
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},
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