mirror of
https://github.com/lightsoutgames/godot-tts
synced 2024-11-22 10:35:55 +00:00
Add signal support to Android.
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commit
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2
TTS.gd
2
TTS.gd
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@ -166,7 +166,7 @@ var is_rate_supported setget , _get_is_rate_supported
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func _get_are_utterance_callbacks_supported():
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if Engine.has_singleton("GodotTTS"):
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return false
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return true
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elif OS.has_feature('JavaScript'):
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return false
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elif tts != null:
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@ -1,14 +1,18 @@
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package games.lightsout.godot.tts;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import org.godotengine.godot.Godot;
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import org.godotengine.godot.plugin.GodotPlugin;
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import org.godotengine.godot.plugin.SignalInfo;
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import android.accessibilityservice.AccessibilityServiceInfo;
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import android.content.Context;
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import android.speech.tts.TextToSpeech;
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import android.speech.tts.UtteranceProgressListener;
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import android.view.accessibility.AccessibilityManager;
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public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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@ -18,12 +22,14 @@ public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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private Integer utteranceId = 0;
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public void speak(String text, boolean interrupt) {
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public int speak(String text, boolean interrupt) {
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int mode = TextToSpeech.QUEUE_ADD;
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if (interrupt)
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mode = TextToSpeech.QUEUE_FLUSH;
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tts.speak(text, mode, null, this.utteranceId.toString());
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int rv = this.utteranceId.intValue();
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this.utteranceId++;
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return rv;
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}
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public void stop() {
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@ -55,9 +61,27 @@ public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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}
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}
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class Listener extends UtteranceProgressListener {
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public void onStart(String utteranceId) {
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Integer id = Integer.parseInt(utteranceId);
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TTS.this.emitSignal("utterance_begin", id);
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}
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public void onDone(String utteranceId) {
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Integer id = Integer.parseInt(utteranceId);
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TTS.this.emitSignal("utterance_end", id);
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}
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public void onError(String utteranceId) {
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Integer id = Integer.parseInt(utteranceId);
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TTS.this.emitSignal("utterance_end", id);
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}
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}
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public TTS(Godot godot) {
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super(godot);
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this.tts = new TextToSpeech(this.getActivity(), this);
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tts.setOnUtteranceProgressListener(new Listener());
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}
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@Override
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@ -70,6 +94,13 @@ public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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return Arrays.asList("speak", "stop", "get_rate", "set_rate", "has_screen_reader", "is_speaking");
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}
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@Override
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public Set<SignalInfo> getPluginSignals() {
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SignalInfo begin = new SignalInfo("utterance_begin", Integer.class);
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SignalInfo end = new SignalInfo("utterance_end", Integer.class);
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return new HashSet(Arrays.asList(begin, end));
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}
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public void onInit(int status) {
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}
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