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https://github.com/lightsoutgames/godot-tts
synced 2024-11-09 23:25:56 +00:00
Fix broken Android singleton names.
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parent
f0834feea5
commit
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20
TTS.gd
20
TTS.gd
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@ -27,7 +27,7 @@ func _ready():
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func _get_min_rate():
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func _get_min_rate():
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if OS.has_feature('JavaScript'):
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if OS.has_feature('JavaScript'):
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return 0.1
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return 0.1
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elif Engine.has_singleton("AndroidTTS"):
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elif Engine.has_singleton("GodotTTS"):
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return 0.1
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return 0.1
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elif tts != null:
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elif tts != null:
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return tts.min_rate
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return tts.min_rate
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@ -41,7 +41,7 @@ var min_rate setget , _get_min_rate
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func _get_max_rate():
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func _get_max_rate():
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if OS.has_feature('JavaScript'):
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if OS.has_feature('JavaScript'):
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return 10
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return 10
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elif Engine.has_singleton("AndroidTTS"):
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elif Engine.has_singleton("GodotTTS"):
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return 10.0
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return 10.0
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elif tts != null:
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elif tts != null:
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return tts.max_rate
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return tts.max_rate
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@ -55,7 +55,7 @@ var max_rate setget , _get_max_rate
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func _get_normal_rate():
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func _get_normal_rate():
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if OS.has_feature('JavaScript'):
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if OS.has_feature('JavaScript'):
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return 1
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return 1
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elif Engine.has_singleton("AndroidTTS"):
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elif Engine.has_singleton("GodotTTS"):
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return 1.0
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return 1.0
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elif tts != null:
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elif tts != null:
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return tts.normal_rate
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return tts.normal_rate
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@ -73,7 +73,7 @@ func _set_rate(rate):
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rate = self.min_rate
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rate = self.min_rate
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elif rate > self.max_rate:
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elif rate > self.max_rate:
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rate = self.max_rate
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rate = self.max_rate
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return tts.set_rate(rate)
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return tts.set_rate(rate)
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elif tts != null:
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elif tts != null:
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tts.rate = rate
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tts.rate = rate
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@ -82,7 +82,7 @@ func _set_rate(rate):
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func _get_rate():
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func _get_rate():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return tts.get_rate()
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return tts.get_rate()
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elif tts != null:
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elif tts != null:
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return tts.rate
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return tts.rate
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@ -142,7 +142,7 @@ func stop():
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func get_is_rate_supported():
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func get_is_rate_supported():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return true
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return true
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elif OS.has_feature('JavaScript'):
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elif OS.has_feature('JavaScript'):
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return true
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return true
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@ -156,7 +156,7 @@ var is_rate_supported setget , get_is_rate_supported
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func _get_can_detect_is_speaking():
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func _get_can_detect_is_speaking():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return true
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return true
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elif OS.has_feature('JavaScript'):
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elif OS.has_feature('JavaScript'):
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return true
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return true
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@ -169,7 +169,7 @@ var can_detect_is_speaking setget , _get_can_detect_is_speaking
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func _get_is_speaking():
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func _get_is_speaking():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return tts.is_speaking()
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return tts.is_speaking()
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elif OS.has_feature('JavaScript'):
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elif OS.has_feature('JavaScript'):
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return JavaScript.eval("window.speechSynthesis.speaking")
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return JavaScript.eval("window.speechSynthesis.speaking")
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@ -182,7 +182,7 @@ var is_speaking setget , _get_is_speaking
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func _get_can_detect_screen_reader():
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func _get_can_detect_screen_reader():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return true
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return true
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elif OS.has_feature('JavaScript'):
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elif OS.has_feature('JavaScript'):
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return false
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return false
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@ -195,7 +195,7 @@ var can_detect_screen_reader setget , _get_can_detect_screen_reader
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func _get_has_screen_reader():
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func _get_has_screen_reader():
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if Engine.has_singleton("AndroidTTS"):
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if Engine.has_singleton("GodotTTS"):
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return tts.has_screen_reader()
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return tts.has_screen_reader()
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elif OS.has_feature('JavaScript'):
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elif OS.has_feature('JavaScript'):
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return false
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return false
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