# Load the Android build rules load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive", "http_file") http_archive( name = "build_bazel_rules_android", sha256 = "cd06d15dd8bb59926e4d65f9003bfc20f9da4b2519985c27e190cddc8b7a7806", strip_prefix = "rules_android-0.1.1", urls = ["https://github.com/bazelbuild/rules_android/archive/v0.1.1.zip"], ) # Configure Android SDK Path load("@build_bazel_rules_android//android:rules.bzl", "aar_import", "android_library", "android_sdk_repository") android_sdk_repository(name = "androidsdk") http_file( name = "godot_lib", sha256 = "20c87d8aff967541985efd42ebe11f8c2c336b3a7681b8bbf714707cd7399639", urls = ["https://downloads.tuxfamily.org/godotengine/3.2.2/godot-lib.3.2.2.stable.release.aar"], )