mirror of
https://github.com/lightsoutgames/godot-tts
synced 2024-11-08 19:55:58 +00:00
32 lines
538 B
GDScript
32 lines
538 B
GDScript
tool
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extends Node
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const TTS = preload("godot-tts.gdns")
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var tts = TTS.new()
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func set_rate(rate):
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tts.rate = rate
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func get_rate():
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return tts.rate
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var rate setget set_rate, get_rate
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func speak(text, interrupt := true):
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tts.speak(text, interrupt)
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func stop():
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tts.stop()
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func get_is_rate_supported():
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return tts.is_rate_supported()
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var is_rate_supported setget , get_is_rate_supported
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func singular_or_plural(count, singular, plural):
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if count == 1:
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return singular
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else:
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return plural
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