mirror of
https://github.com/lightsoutgames/godot-tts
synced 2024-11-08 19:55:58 +00:00
73 lines
1.5 KiB
YAML
73 lines
1.5 KiB
YAML
stages:
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- build
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- package
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- publish
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build linux:
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stage: build
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image: rust
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script:
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- apt-get update
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- apt-get install -y libclang-3.9-dev libspeechd-dev
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- export CPATH=/usr/lib/llvm-3.9/lib/clang/3.9.1/include/
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- cargo build --release
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- mv target linux
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artifacts:
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paths:
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- linux
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expire_in: 1 day
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tags:
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- linux
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build windows:
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stage: build
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script:
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- choco install -y llvm
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- wget https://win.rustup.rs/x86_64 -O rustup-init.exe
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- .\rustup-init.exe -y --default-host=x86_64-pc-windows-msvc --default-toolchain nightly
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- $env:PATH+=";$env:USERPROFILE\.cargo\bin"
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- refreshenv
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- cargo build --release --target x86_64-pc-windows-msvc
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- move target windows
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artifacts:
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paths:
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- windows
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expire_in: 1 day
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tags:
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- shared-windows
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- windows
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- windows-1809
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package:
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stage: package
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script:
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- mkdir godot-tts
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- cp godot-tts.gdnlib.release godot-tts/godot-tts.gdnlib
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- mkdir -p godot-tts/target/release
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- cp linux/release/*.so godot-tts/target/release
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- cp windows/release/*.dll godot-tts/target/release
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- cp LICENSE godot-tts
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- cp TTS.gd godot-tts.g* godot-tts
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- cp godot-tts.gdnlib.release godot-tts/godot-tts.gdnlib
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- rm godot-tts/*.release
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artifacts:
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name: godot-tts
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paths:
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- godot-tts
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expire_in: 1 day
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tags:
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- linux
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publish:
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stage: publish
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script:
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- echo Publishing...
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artifacts:
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name: godot-tts
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paths:
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- godot-tts
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only:
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- tags
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tags:
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- linux
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