updated demo
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@ -1,6 +1,6 @@
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[package]
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name = "mapgen"
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version = "0.4.1"
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version = "0.4.2"
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authors = ["Krzysztof Langner <klangner@gmail.com>"]
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description = "Map generator for games (dungeons, worlds etc.)"
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keywords = ["game", "map", "map-generator"]
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@ -110,6 +110,17 @@ impl World {
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World::new(width, height, map)
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}
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pub fn new_voronoi(width: u32, height: u32, seed: u32) -> World {
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World::print_map_info(format!("Voronoi Hive with the seed: {}", seed));
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let mut rng = StdRng::seed_from_u64(seed as u64);
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let map = MapBuilder::new(width as usize, height as usize)
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.with(VoronoiHive::new())
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.with(AreaStartingPosition::new(XStart::LEFT, YStart::TOP))
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.with(DistantExit::new())
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.build_with_rng(&mut rng);
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World::new(width, height, map)
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}
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pub fn new_random(width: u32, height: u32, seed: u32) -> World {
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let mut rng = rand::thread_rng();
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let px = rng.gen::<f32>();
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@ -42,6 +42,7 @@
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<a class="dropdown-item" id="bsp-interior-option">BSP Interior</a>
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<a class="dropdown-item" id="drunkard-option">Drunkard Walk</a>
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<a class="dropdown-item" id="maze-option">Maze</a>
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<a class="dropdown-item" id="voronoi-option">Voronoi Hive</a>
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<a class="dropdown-item" id="random-option">Random Generator</a>
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</div>
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</li>
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@ -66,6 +66,12 @@ function newMaze() {
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requestAnimationFrame(renderLoop);
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}
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function newVoronoi() {
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var seed = Date.now();
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world = World.new_voronoi(GRID_COLS, GRID_ROWS, get_seed());
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requestAnimationFrame(renderLoop);
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}
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function newRandomGen() {
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var seed = Date.now();
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world = World.new_random(GRID_COLS, GRID_ROWS, get_seed());
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@ -163,4 +169,5 @@ document.getElementById('bsp-rooms-option').addEventListener('click', newBspRoom
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document.getElementById('drunkard-option').addEventListener('click', newDrunkard);
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document.getElementById('bsp-interior-option').addEventListener('click', newBspInterior);
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document.getElementById('maze-option').addEventListener('click', newMaze);
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document.getElementById('voronoi-option').addEventListener('click', newVoronoi);
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document.getElementById('random-option').addEventListener('click', newRandomGen);
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File diff suppressed because one or more lines are too long
2
docs/bootstrap.js
vendored
2
docs/bootstrap.js
vendored
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/******/ promises.push(installedWasmModuleData);
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/******/ else {
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/******/ var importObject = wasmImportObjects[wasmModuleId]();
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/******/ var req = fetch(__webpack_require__.p + "" + {"../pkg/mapgen_demo_bg.wasm":"fa6c9d72e1d9a518ed31"}[wasmModuleId] + ".module.wasm");
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/******/ var req = fetch(__webpack_require__.p + "" + {"../pkg/mapgen_demo_bg.wasm":"f22182091a16774e383e"}[wasmModuleId] + ".module.wasm");
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/******/ var promise;
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/******/ if(importObject instanceof Promise && typeof WebAssembly.compileStreaming === 'function') {
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/******/ promise = Promise.all([WebAssembly.compileStreaming(req), importObject]).then(function(items) {
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BIN
docs/f22182091a16774e383e.module.wasm
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BIN
docs/f22182091a16774e383e.module.wasm
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<a class="dropdown-item" id="bsp-interior-option">BSP Interior</a>
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<a class="dropdown-item" id="drunkard-option">Drunkard Walk</a>
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<a class="dropdown-item" id="maze-option">Maze</a>
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<a class="dropdown-item" id="voronoi-option">Voronoi Hive</a>
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<a class="dropdown-item" id="random-option">Random Generator</a>
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</div>
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</li>
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