updated demo
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parent
ce1229830f
commit
416cd633eb
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@ -5,7 +5,7 @@
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```
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wasm-pack build
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cd www
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npm run build
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npm run start
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```
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This app uses:
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@ -1,19 +1,16 @@
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use wasm_bindgen::prelude::*;
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use web_sys;
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use rand::prelude::*;
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use mapgen::{
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map_builder::{
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MapBuilder,
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cellular_automata::CellularAutomataGen,
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simple_rooms::SimpleRoomsGen,
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bsp_interior::BspInteriorGen,
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starting_point::{AreaStartingPosition, XStart, YStart},
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cull_unreachable::CullUnreachable,
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distant_exit::DistantExit,
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rooms_corridors_nearest::NearestCorridors,
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drunkard::DrunkardsWalkGen,
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},
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map::TileType,
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use mapgen::{MapBuilder, TileType};
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use mapgen::filter::{
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CellularAutomata,
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SimpleRooms,
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BspInterior,
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{AreaStartingPosition, XStart, YStart},
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CullUnreachable,
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DistantExit,
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NearestCorridors,
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DrunkardsWalk,
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};
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@ -38,7 +35,8 @@ impl World {
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pub fn new_cellular_automata(width: u32, height: u32, seed: u32) -> World {
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World::print_map_info(format!("Cellular Automata with the seed: {}", seed));
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let mut rng = StdRng::seed_from_u64(seed as u64);
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let map = MapBuilder::new(CellularAutomataGen::new())
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let map = MapBuilder::new()
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.with(CellularAutomata::new())
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.with(AreaStartingPosition::new(XStart::CENTER, YStart::CENTER))
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.with(CullUnreachable::new())
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.with(DistantExit::new())
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@ -55,7 +53,8 @@ impl World {
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pub fn new_simple_rooms(width: u32, height: u32, seed: u32) -> World {
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World::print_map_info(format!("Simple Rooms with the seed: {}", seed));
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let mut rng = StdRng::seed_from_u64(seed as u64);
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let map = MapBuilder::new(SimpleRoomsGen::new())
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let map = MapBuilder::new()
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.with(SimpleRooms::new())
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.with(NearestCorridors::new())
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.build_map_with_rng(width as usize, height as usize, &mut rng);
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let tiles = (0..map.tiles.len())
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pub fn new_bsp_interior(width: u32, height: u32, seed: u32) -> World {
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World::print_map_info(format!("BSP Interior with the seed: {}", seed));
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let mut rng = StdRng::seed_from_u64(seed as u64);
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let map = MapBuilder::new(BspInteriorGen::new())
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let map = MapBuilder::new()
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.with(BspInterior::new())
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.build_map_with_rng(width as usize, height as usize, &mut rng);
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let tiles = (0..map.tiles.len())
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.map(|i| if map.tiles[i] == TileType::Floor {Cell::Floor} else {Cell::Wall})
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@ -84,7 +84,8 @@ impl World {
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pub fn new_drunkard(width: u32, height: u32, seed: u32) -> World {
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World::print_map_info(format!("Drunkard with the seed: {}", seed));
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let mut rng = StdRng::seed_from_u64(seed as u64);
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let map = MapBuilder::new(DrunkardsWalkGen::open_halls())
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let map = MapBuilder::new()
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.with(DrunkardsWalk::open_halls())
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.build_map_with_rng(width as usize, height as usize, &mut rng);
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let tiles = (0..map.tiles.len())
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.map(|i| if map.tiles[i] == TileType::Floor {Cell::Floor} else {Cell::Wall})
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BIN
docs/5a858ffd967a1d3be2df.module.wasm
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docs/5a858ffd967a1d3be2df.module.wasm
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2
docs/bootstrap.js
vendored
2
docs/bootstrap.js
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@ -222,7 +222,7 @@
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/******/ promises.push(installedWasmModuleData);
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/******/ else {
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/******/ var importObject = wasmImportObjects[wasmModuleId]();
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/******/ var req = fetch(__webpack_require__.p + "" + {"../pkg/mapgen_demo_bg.wasm":"cbb67d3121ca19dbc9af"}[wasmModuleId] + ".module.wasm");
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/******/ var req = fetch(__webpack_require__.p + "" + {"../pkg/mapgen_demo_bg.wasm":"5a858ffd967a1d3be2df"}[wasmModuleId] + ".module.wasm");
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/******/ var promise;
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/******/ if(importObject instanceof Promise && typeof WebAssembly.compileStreaming === 'function') {
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/******/ promise = Promise.all([WebAssembly.compileStreaming(req), importObject]).then(function(items) {
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@ -38,6 +38,7 @@
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<a class="dropdown-item" id="cellular-automata-option">Cellular Automata</a>
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<a class="dropdown-item" id="simple-rooms-option">Simple Rooms</a>
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<a class="dropdown-item" id="bsp-interior-option">BSP Interior</a>
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<a class="dropdown-item" id="drunkard-option">Drunkard Walk</a>
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<a class="dropdown-item" id="random-option">Random Generator</a>
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</div>
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</li>
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