Added examples and tests
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10
examples/bsp_interior.rs
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10
examples/bsp_interior.rs
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use rand::prelude::*;
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use mapgen::*;
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fn main() {
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let mut rng = StdRng::seed_from_u64(907647352);
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let gen = BspInterior::new();
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let map = gen.modify_map(&mut rng, &Map::new(80, 50));
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println!("{:}", &map);
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}
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12
examples/bsp_rooms.rs
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12
examples/bsp_rooms.rs
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use std::time::{SystemTime, UNIX_EPOCH};
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use rand::prelude::*;
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use mapgen::*;
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fn main() {
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let system_time = SystemTime::now().duration_since(UNIX_EPOCH).expect("Can't access system time");
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let mut rng = StdRng::seed_from_u64(system_time.as_millis() as u64);
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let gen = BspRooms::new();
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let map = gen.modify_map(&mut rng, &Map::new(80, 50));
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println!("{:}", &map);
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}
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@ -106,3 +106,29 @@ impl BspInterior {
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}
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}
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}
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/// ------------------------------------------------------------------------------------------------
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/// Module unit tests
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/// ------------------------------------------------------------------------------------------------
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{TileType, Map};
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#[test]
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fn no_corridors_on_borders() {
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let mut rng = StdRng::seed_from_u64(907647352);
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let gen = BspInterior::new();
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let map = gen.modify_map(&mut rng, &Map::new(80, 50));
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for i in 0..80 {
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assert_eq!(map.at(i, 0), TileType::Wall);
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assert_eq!(map.at(i, 49), TileType::Wall);
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}
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for j in 0..50 {
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assert_eq!(map.at(0, j), TileType::Wall);
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assert_eq!(map.at(79, j), TileType::Wall);
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}
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}
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}
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@ -132,3 +132,28 @@ impl BspRooms {
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can_build
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}
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}
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/// ------------------------------------------------------------------------------------------------
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/// Module unit tests
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/// ------------------------------------------------------------------------------------------------
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::map::Map;
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#[test]
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fn no_corridors_on_borders() {
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let mut rng = StdRng::seed_from_u64(907647352);
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let gen = BspRooms::new();
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let map = gen.modify_map(&mut rng, &Map::new(80, 50));
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for i in 0..80 {
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assert_eq!(map.at(i, 0), TileType::Wall);
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assert_eq!(map.at(i, 49), TileType::Wall);
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}
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for j in 0..50 {
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assert_eq!(map.at(0, j), TileType::Wall);
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assert_eq!(map.at(79, j), TileType::Wall);
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}
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}
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}
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