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.gitignore
vendored
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2
.gitignore
vendored
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/target
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Cargo.lock
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22
Cargo.toml
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22
Cargo.toml
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[package]
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name = "mapgen"
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version = "0.1.0"
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authors = ["Krzysztof Langner <klangner@gmail.com>"]
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description = "Map generator for games (dungeons, worlds etc.)"
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keywords = ["game", "map", "map-generator"]
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license = "MIT OR Apache-2.0"
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repository = "https://github.com/klangner/mapgen.rs"
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homepage = "https://github.com/klangner/mapgen.rs"
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documentation = "https://docs.rs/mapgen.rs"
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edition = "2018"
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[dependencies]
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log = { version = "0.4.8", features = ["serde"] }
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[dev-dependencies]
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amethyst = {version = "0.15", features = ["tiles", "no-slow-safety-checks"]}
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[features]
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default = ["metal"]
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metal = ["amethyst/metal"]
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vulkan = ["amethyst/vulkan"]
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201
LICENSE-APACHE
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201
LICENSE-APACHE
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|||
Apache License
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||||
Version 2.0, January 2004
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http://www.apache.org/licenses/
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TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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boilerplate notice, with the fields enclosed by brackets "[]"
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replaced with your own identifying information. (Don't include
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Copyright 2017 Krzysztof Langner
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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25
LICENSE-MIT
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25
LICENSE-MIT
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|||
Copyright (c) 2017 Krzysztof Langner
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||||
|
||||
Permission is hereby granted, free of charge, to any
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person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the
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Software without restriction, including without
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limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software
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is furnished to do so, subject to the following
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conditions:
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The above copyright notice and this permission notice
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shall be included in all copies or substantial portions
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of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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DEALINGS IN THE SOFTWARE.
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36
README.md
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36
README.md
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@ -0,0 +1,36 @@
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# Game Map Generator
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||||
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||||
[![Build Status](https://travis-ci.org/klangner/mapgen.rs.svg?branch=master)](https://travis-ci.org/klangner/mapgen.rs)
|
||||
[![Crates.io](https://img.shields.io/crates/v/mapgen.svg)](https://crates.io/crates/mapgen) [![Crates.io](https://img.shields.io/crates/l/mapgen.svg)](https://github.com/klangner/mapgen.rs/blob/master/LICENSE-MIT) [![mapgen.rs](https://docs.rs/mapgen/badge.svg)](https://docs.rs/mapgen/)
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Generate maps for games.
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||||
This library is based on the code from the [Roguelike tutorial](https://github.com/thebracket/rustrogueliketutorial).
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I highly recommend it for learning how to write Roguelike in Rust.
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||||
## Features
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### Dungeons
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* [ ] Cellural automata
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## Examples
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||||
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The folder [examples](https://github.com/klangner/mapgen.rs/tree/master/examples) contains demo programs which shows how to use this library.
|
||||
|
||||
|
||||
# License
|
||||
|
||||
Licensed under either of
|
||||
|
||||
* [Apache License, Version 2.0](http://www.apache.org/licenses/LICENSE-2.0)
|
||||
* [MIT license](http://opensource.org/licenses/MIT)
|
||||
|
||||
at your option.
|
||||
|
||||
|
||||
**Contributions**
|
||||
|
||||
Unless you explicitly state otherwise, any contribution intentionally submitted
|
||||
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
|
||||
dual licensed as above, without any additional terms or conditions.
|
48
src/dungeon/map.rs
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48
src/dungeon/map.rs
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#[derive(PartialEq, Copy, Clone, Eq, Hash, Debug)]
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pub enum TileType {
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Wall, Floor
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}
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#[derive(Default, Clone)]
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pub struct Map {
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pub tiles : Vec<TileType>,
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pub width : i32,
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pub height : i32,
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}
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impl Map {
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/// Generates an empty map, consisting entirely of solid walls
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pub fn new(width: i32, height: i32) -> Map {
|
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let map_tile_count = (width*height) as usize;
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Map{
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tiles : vec![TileType::Wall; map_tile_count],
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width,
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height
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}
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}
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pub fn at(&self, x: i32, y: i32) -> TileType {
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let idx = (y as usize * self.width as usize) + x as usize;
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self.tiles[idx]
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}
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}
|
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|
||||
/// ------------------------------------------------------------------------------------------------
|
||||
/// Module unit tests
|
||||
/// ------------------------------------------------------------------------------------------------
|
||||
#[cfg(test)]
|
||||
mod tests {
|
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use super::*;
|
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|
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#[test]
|
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fn test_new_map() {
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let map = Map::new(10, 10);
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for i in 0..10 {
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for j in 0..10 {
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assert_eq!(map.at(i, j), TileType::Wall);
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}
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}
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}
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}
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1
src/dungeon/mod.rs
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src/dungeon/mod.rs
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pub mod map;
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1
src/lib.rs
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1
src/lib.rs
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pub mod dungeon;
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