Commit Graph

4 Commits

Author SHA1 Message Date
ffaad6cf48 cargo fmt 2022-03-12 14:31:30 -06:00
957dcca447 Add ability to associate arbitrary BuilderData with maps.
I'm finding that, for best results, I need to integrate everything into my map generation process. So for instance, object/monster spawns need to run as a filter so they can influence future steps.

This associates a `Clone + Default` type with maps and makes it available to filters. `NoData` exists for the current behavior.

All examples/tests/demos have been updated accordingly.
2022-03-12 09:45:42 -06:00
klangner
d513dcda8f changed TileType to struct 2021-06-28 17:06:47 +02:00
klangner
56417cf9b4 Metrics Fixed: #20, Fixed #21. 2021-01-14 12:18:31 +01:00