use here_be_dragons::*; use rand::prelude::*; use std::time::{SystemTime, UNIX_EPOCH}; fn main() { let system_time = SystemTime::now() .duration_since(UNIX_EPOCH) .expect("Can't access system time"); let mut rng = StdRng::seed_from_u64(system_time.as_millis() as u64); let gen = BspRooms::::new(); let map = gen.modify_map(&mut rng, &Map::new(80, 50)); println!("{:}", &map); }