here_be_dragons/src/filter/cull_unreachable.rs

84 lines
2.3 KiB
Rust

//! Remove unreachable areas from the map.
//!
//! This modifier reiquires starting position on the map.
//! It will add wall on every tile which is not accessible from the starting point.
//!
use std::marker::PhantomData;
use crate::dijkstra::DijkstraMap;
use crate::MapFilter;
use crate::{Map, Tile};
use rand::prelude::StdRng;
/// Remove unreachable areas from the map.
pub struct CullUnreachable<D> {
phantom: PhantomData<D>,
}
impl<D: Clone + Default> MapFilter<D> for CullUnreachable<D> {
fn modify_map(&self, _: &mut StdRng, map: &Map<D>) -> Map<D> {
self.build(map)
}
}
impl<D: Clone + Default> CullUnreachable<D> {
#[allow(dead_code)]
pub fn new() -> Box<CullUnreachable<D>> {
Box::new(CullUnreachable {
phantom: PhantomData,
})
}
fn build(&self, map: &Map<D>) -> Map<D> {
let mut new_map = map.clone();
let dijkstra_map = DijkstraMap::new(map);
for (i, tile) in new_map.tiles.iter_mut().enumerate() {
if tile.is_walkable() {
let distance_to_start = dijkstra_map.tiles[i];
// We can't get to this tile - so we'll make it a wall
if distance_to_start == std::f32::MAX {
*tile = Tile::wall();
}
}
}
new_map
}
}
/// ------------------------------------------------------------------------------------------------
/// Module unit tests
/// ------------------------------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::MapFilter;
use super::*;
use crate::geometry::Point;
use crate::map::{Map, NoData};
use rand::prelude::*;
#[test]
fn test_culling() {
let map_str = "
##########
# # #
##########
";
let mut map = Map::<NoData>::from_string(map_str);
map.starting_point = Some(Point::new(9, 1));
let expected_map_str = "
##########
#### #
##########
";
let expected_map = Map::<NoData>::from_string(expected_map_str);
let modifier = CullUnreachable::new();
let mut rng = StdRng::seed_from_u64(0);
let new_map = modifier.modify_map(&mut rng, &map);
assert_eq!(new_map.tiles, expected_map.tiles);
}
}