here_be_dragons/examples
Nolan Darilek 957dcca447 Add ability to associate arbitrary BuilderData with maps.
I'm finding that, for best results, I need to integrate everything into my map generation process. So for instance, object/monster spawns need to run as a filter so they can influence future steps.

This associates a `Clone + Default` type with maps and makes it available to filters. `NoData` exists for the current behavior.

All examples/tests/demos have been updated accordingly.
2022-03-12 09:45:42 -06:00
..
bsp_interior.rs Add ability to associate arbitrary BuilderData with maps. 2022-03-12 09:45:42 -06:00
bsp_rooms.rs Add ability to associate arbitrary BuilderData with maps. 2022-03-12 09:45:42 -06:00
example1.rs Add ability to associate arbitrary BuilderData with maps. 2022-03-12 09:45:42 -06:00