2022-05-18 18:04:58 +00:00
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use std::f32;
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2024-02-09 19:41:01 +00:00
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use bevy::{asset::LoadedFolder, prelude::*};
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2022-05-18 18:04:58 +00:00
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use bevy_synthizer::*;
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#[derive(Component, Deref, DerefMut)]
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struct RotationTimer(Timer);
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impl Default for RotationTimer {
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fn default() -> Self {
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2022-12-06 22:43:37 +00:00
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Self(Timer::from_seconds(30., TimerMode::Repeating))
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2022-05-18 18:04:58 +00:00
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}
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}
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2024-02-09 19:41:01 +00:00
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#[derive(Resource, Default, Deref, DerefMut)]
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struct AssetHandles(Handle<LoadedFolder>);
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2022-05-18 18:04:58 +00:00
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fn setup(asset_server: Res<AssetServer>, mut handles: ResMut<AssetHandles>) {
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2024-02-09 19:41:01 +00:00
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**handles = asset_server.load_folder(".");
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2022-05-18 18:04:58 +00:00
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}
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fn load_and_create(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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2024-02-09 19:41:01 +00:00
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handles: Res<AssetHandles>,
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listeners: Query<&Listener>,
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2022-05-18 18:04:58 +00:00
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) {
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2024-02-09 19:41:01 +00:00
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if !asset_server.is_loaded_with_dependencies(&**handles) {
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2022-05-18 18:04:58 +00:00
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return;
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}
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2024-02-09 19:41:01 +00:00
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if !listeners.is_empty() {
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return;
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2022-05-18 18:04:58 +00:00
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}
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2024-02-09 19:41:01 +00:00
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commands.spawn((
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TransformBundle::default(),
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Listener,
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RotationTimer::default(),
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));
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let handle = asset_server.load("footstep.wav");
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commands.spawn((
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TransformBundle::from(Transform::from_translation(Vec3::new(10., 0., 0.))),
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Source::default(),
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Sound {
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audio: handle.into(),
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looping: true,
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..default()
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},
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));
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2022-05-18 18:04:58 +00:00
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}
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fn rotate_listener(time: Res<Time>, mut query: Query<(&mut RotationTimer, &mut Transform)>) {
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for (mut timer, mut transform) in query.iter_mut() {
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timer.tick(time.delta());
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2022-05-18 20:39:37 +00:00
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let angle = f32::consts::PI * 2. * timer.percent();
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transform.rotation = Quat::from_rotation_z(angle);
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2022-05-18 18:04:58 +00:00
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}
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}
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fn main() {
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App::new()
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2023-07-16 18:24:12 +00:00
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.add_plugins((
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DefaultPlugins,
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SynthizerPlugin {
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default_panner_strategy: Some(bevy_synthizer::syz::PannerStrategy::Hrtf),
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default_distance_model: Some(bevy_synthizer::syz::DistanceModel::Inverse),
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..default()
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},
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))
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2022-05-18 18:04:58 +00:00
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.init_resource::<AssetHandles>()
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2023-07-16 18:24:12 +00:00
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.add_systems(Startup, setup)
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.add_systems(
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Update,
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(bevy::window::close_on_esc, load_and_create, rotate_listener),
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)
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2022-05-18 18:04:58 +00:00
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.run();
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}
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