2022-05-18 18:04:58 +00:00
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#![allow(clippy::type_complexity)]
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use std::collections::HashMap;
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use bevy::{
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asset::{AssetLoader, LoadContext, LoadedAsset},
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prelude::*,
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reflect::TypeUuid,
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transform::TransformSystem,
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utils::BoxedFuture,
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};
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pub use synthizer as syz;
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#[derive(Clone, Deref, DerefMut, PartialEq, TypeUuid)]
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#[uuid = "6b6b533a-bb1f-11ec-bda2-00155d8fdde9"]
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pub struct Buffer(syz::Buffer);
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#[derive(Clone, Copy, Debug, Default)]
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struct BufferAssetLoader;
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impl AssetLoader for BufferAssetLoader {
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fn load<'a>(
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&'a self,
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bytes: &'a [u8],
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2022-05-18 18:04:58 +00:00
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load_context: &'a mut LoadContext,
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) -> BoxedFuture<'a, Result<(), anyhow::Error>> {
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Box::pin(async move {
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let buffer: Option<Buffer> =
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match load_context.path().extension().unwrap().to_str().unwrap() {
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"flac" | "mp3" | "wav" => {
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syz::Buffer::from_encoded_data(bytes).map(Buffer).ok()
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2022-05-18 18:04:58 +00:00
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}
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_ => None,
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};
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if let Some(buffer) = buffer {
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load_context.set_default_asset(LoadedAsset::new(buffer));
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}
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Ok(())
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})
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}
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fn extensions(&self) -> &[&str] {
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&["flac", "mp3", "wav"]
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}
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}
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2022-05-18 20:39:37 +00:00
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#[derive(Component, Clone, Debug, Reflect)]
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2022-05-18 18:04:58 +00:00
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#[reflect(Component)]
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pub struct Sound {
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pub buffer: Handle<Buffer>,
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pub gain: f64,
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pub pitch: f64,
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pub looping: bool,
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pub paused: bool,
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pub restart: bool,
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#[reflect(ignore)]
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pub source: Option<syz::Source>,
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#[reflect(ignore)]
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pub generator: Option<syz::BufferGenerator>,
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}
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impl Default for Sound {
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fn default() -> Self {
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Self {
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buffer: Default::default(),
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gain: 1.,
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2022-05-18 18:04:58 +00:00
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pitch: 1.,
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looping: false,
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paused: false,
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restart: false,
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source: None,
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generator: None,
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}
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}
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}
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#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
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pub struct DistanceModel(syz::DistanceModel);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct DistanceRef(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct DistanceMax(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct Rolloff(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct ClosenessBoost(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct ClosenessBoostDistance(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
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#[reflect(Component)]
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pub struct Listener;
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pub fn update_listener(
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context: ResMut<syz::Context>,
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listener: Query<(Option<&Transform>, Option<&GlobalTransform>), With<Listener>>,
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) {
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if let Ok((transform, global_transform)) = listener.get_single() {
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let transform: Option<Transform> = global_transform
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.map(|v| {
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let transform: Transform = (*v).into();
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transform
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})
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.or_else(|| transform.cloned());
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if let Some(transform) = transform {
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let look = transform.local_x();
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let up = transform.local_z();
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if let Err(e) = context.position().set((
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transform.translation.x as f64,
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transform.translation.y as f64,
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transform.translation.z as f64,
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)) {
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error!("Error setting listener position: {:?}", e);
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}
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if let Err(e) = context.orientation().set((
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look.x as f64,
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look.y as f64,
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look.z as f64,
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up.x as f64,
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up.y as f64,
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up.z as f64,
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)) {
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error!("Error setting listener orientation: {:?}", e);
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}
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} else {
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context.position().set((0., 0., 0.)).ok();
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context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
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}
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} else {
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context.position().set((0., 0., 0.)).ok();
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context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
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}
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}
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#[derive(Default, Deref, DerefMut)]
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struct LastBuffer(HashMap<Entity, Handle<Buffer>>);
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fn swap_buffers(mut last_buffer: ResMut<LastBuffer>, mut query: Query<(Entity, &mut Sound)>) {
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for (entity, mut sound) in query.iter_mut() {
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let buffer = sound.buffer.clone();
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if let Some(l) = last_buffer.get(&entity) {
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if buffer != *l {
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sound.source = None;
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sound.generator = None;
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}
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}
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last_buffer.insert(entity, buffer);
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}
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}
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pub fn update_sound_properties(
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context: Res<syz::Context>,
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buffers: Res<Assets<Buffer>>,
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mut query: Query<(
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&mut Sound,
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Option<&DistanceModel>,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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Option<&ClosenessBoost>,
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Option<&ClosenessBoostDistance>,
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Option<&Transform>,
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Option<&GlobalTransform>,
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)>,
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) {
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for (
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mut sound,
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distance_model,
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distance_ref,
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distance_max,
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rolloff,
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closeness_boost,
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closeness_boost_distance,
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transform,
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global_transform,
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) in query.iter_mut()
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{
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let Sound {
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gain,
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pitch,
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looping,
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..
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} = *sound;
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if sound.restart {
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if let Some(generator) = sound.generator.as_mut() {
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generator
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.playback_position()
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.set(0.)
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.expect("Failed to restart");
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}
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sound.restart = false;
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}
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if let Some(b) = buffers.get(sound.buffer.clone()) {
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if sound.source.is_none() {
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let generator =
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syz::BufferGenerator::new(&context).expect("Failed to create generator");
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generator.buffer().set(&**b).expect("Unable to set buffer");
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let translation = global_transform
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.map(|v| v.translation)
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.or_else(|| transform.map(|v| v.translation));
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if let Some(translation) = translation {
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let source = syz::Source3D::new(
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&context,
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syz::PannerStrategy::Delegate,
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(
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translation.x as f64,
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translation.y as f64,
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translation.z as f64,
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),
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)
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.expect("Failed to create source");
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source
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.add_generator(&generator)
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.expect("Unable to add generator");
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sound.source = Some(source.into());
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} else {
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let source = syz::DirectSource::new(&context).expect("Failed to create source");
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source
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.add_generator(&generator)
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.expect("Failed to add generator");
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sound.source = Some(source.into());
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}
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sound.generator = Some(generator);
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}
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}
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if let Some(generator) = sound.generator.as_mut() {
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generator
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.pitch_bend()
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.set(pitch)
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.expect("Failed to set pitch");
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generator
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.looping()
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.set(looping)
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.expect("Failed to set looping");
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}
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if let Some(source) = sound.source.as_mut() {
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source.gain().set(gain).expect("Failed to set gain");
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let translation = global_transform
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.map(|v| v.translation)
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.or_else(|| transform.map(|v| v.translation));
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if let Some(translation) = translation {
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let source = source.cast_to::<syz::Source3D>().unwrap().unwrap();
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source
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.position()
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.set((
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translation.x as f64,
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translation.y as f64,
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translation.z as f64,
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))
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.expect("Failed to set position");
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if let Some(distance_model) = distance_model {
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source
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.distance_model()
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.set(**distance_model)
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.expect("Failed to set distance_model");
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}
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if let Some(distance_ref) = distance_ref {
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source
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.distance_ref()
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.set(**distance_ref)
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.expect("Failed to set distance_ref");
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}
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if let Some(distance_max) = distance_max {
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source
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.distance_max()
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.set(**distance_max)
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.expect("Failed to set distance_max");
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}
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if let Some(rolloff) = rolloff {
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source
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.rolloff()
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.set(**rolloff)
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.expect("Failed to set rolloff");
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}
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if let Some(closeness_boost) = closeness_boost {
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source
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.closeness_boost()
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.set(**closeness_boost)
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.expect("Failed to set closeness_boost");
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}
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if let Some(closeness_boost_distance) = closeness_boost_distance {
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source
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.closeness_boost_distance()
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.set(**closeness_boost_distance)
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.expect("Failed to set closeness_boost_distance");
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}
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}
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}
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}
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}
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pub fn update_playback_state(query: Query<&Sound>) {
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for sound in query.iter() {
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if let Some(generator) = &sound.generator {
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if sound.paused {
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generator.pause().expect("Failed to pause");
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} else {
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generator.play().expect("Failed to play");
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}
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}
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}
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}
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fn remove_sound(mut last_buffer: ResMut<LastBuffer>, removed: RemovedComponents<Sound>) {
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for entity in removed.iter() {
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last_buffer.remove(&entity);
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}
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}
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#[derive(Clone, Copy, Debug, Default)]
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pub struct SynthizerConfig {
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pub hrtf: bool,
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}
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pub struct SynthizerPlugin;
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impl Plugin for SynthizerPlugin {
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fn build(&self, app: &mut App) {
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let guard = syz::initialize().expect("Failed to initialize Synthizer");
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let context = syz::Context::new().expect("Failed to create Synthizer context");
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if !app.world.contains_resource::<SynthizerConfig>() {
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app.insert_resource(SynthizerConfig::default());
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}
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let config = *app.world.get_resource::<SynthizerConfig>().unwrap();
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if config.hrtf {
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context
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.default_panner_strategy()
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.set(syz::PannerStrategy::Hrtf)
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.expect("Failed to set panner strategy");
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} else {
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context
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.default_panner_strategy()
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.set(syz::PannerStrategy::Stereo)
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.expect("Failed to set panner strategy");
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}
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app.add_asset::<Buffer>()
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.init_asset_loader::<BufferAssetLoader>()
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.register_type::<Listener>()
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.insert_resource(guard)
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.insert_resource(context)
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.init_resource::<LastBuffer>()
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.add_system_to_stage(
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CoreStage::PostUpdate,
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swap_buffers.before(update_sound_properties),
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)
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.add_system_to_stage(
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CoreStage::PostUpdate,
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update_listener
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.after(TransformSystem::TransformPropagate)
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.before(update_playback_state),
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)
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.add_system_to_stage(
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CoreStage::PostUpdate,
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update_sound_properties
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.after(TransformSystem::TransformPropagate)
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.before(update_playback_state),
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)
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.add_system_to_stage(CoreStage::PostUpdate, update_playback_state)
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.add_system_to_stage(CoreStage::PostUpdate, remove_sound);
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}
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}
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