bevy_synthizer/src/lib.rs

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#![allow(clippy::type_complexity)]
use std::collections::HashMap;
use bevy::{
asset::{AssetLoader, LoadContext, LoadedAsset},
prelude::*,
reflect::TypeUuid,
transform::TransformSystem,
utils::BoxedFuture,
};
pub use synthizer as syz;
#[derive(Clone, Deref, DerefMut, PartialEq, TypeUuid)]
#[uuid = "6b6b533a-bb1f-11ec-bda2-00155d8fdde9"]
pub struct Buffer(syz::Buffer);
#[derive(Clone, Copy, Debug, Default)]
struct BufferAssetLoader;
impl AssetLoader for BufferAssetLoader {
fn load<'a>(
&'a self,
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bytes: &'a [u8],
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load_context: &'a mut LoadContext,
) -> BoxedFuture<'a, Result<(), anyhow::Error>> {
Box::pin(async move {
let buffer: Option<Buffer> =
match load_context.path().extension().unwrap().to_str().unwrap() {
"flac" | "mp3" | "wav" => {
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syz::Buffer::from_encoded_data(bytes).map(Buffer).ok()
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}
_ => None,
};
if let Some(buffer) = buffer {
load_context.set_default_asset(LoadedAsset::new(buffer));
}
Ok(())
})
}
fn extensions(&self) -> &[&str] {
&["flac", "mp3", "wav"]
}
}
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#[derive(Component, Clone, Debug, Reflect)]
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#[reflect(Component)]
pub struct Sound {
pub buffer: Handle<Buffer>,
pub gain: f64,
pub pitch: f64,
pub looping: bool,
pub paused: bool,
pub restart: bool,
#[reflect(ignore)]
pub source: Option<syz::Source>,
#[reflect(ignore)]
pub generator: Option<syz::BufferGenerator>,
}
impl Default for Sound {
fn default() -> Self {
Self {
buffer: Default::default(),
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gain: 1.,
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pitch: 1.,
looping: false,
paused: false,
restart: false,
source: None,
generator: None,
}
}
}
#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
pub struct DistanceModel(syz::DistanceModel);
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct DistanceRef(f64);
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct DistanceMax(f64);
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct Rolloff(f64);
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct ClosenessBoost(f64);
#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
#[reflect(Component)]
pub struct ClosenessBoostDistance(f64);
#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
#[reflect(Component)]
pub struct Listener;
pub fn update_listener(
context: ResMut<syz::Context>,
listener: Query<(Option<&Transform>, Option<&GlobalTransform>), With<Listener>>,
) {
if let Ok((transform, global_transform)) = listener.get_single() {
let transform: Option<Transform> = global_transform
.map(|v| {
let transform: Transform = (*v).into();
transform
})
.or_else(|| transform.cloned());
if let Some(transform) = transform {
let look = transform.local_x();
let up = transform.local_z();
if let Err(e) = context.position().set((
transform.translation.x as f64,
transform.translation.y as f64,
transform.translation.z as f64,
)) {
error!("Error setting listener position: {:?}", e);
}
if let Err(e) = context.orientation().set((
look.x as f64,
look.y as f64,
look.z as f64,
up.x as f64,
up.y as f64,
up.z as f64,
)) {
error!("Error setting listener orientation: {:?}", e);
}
} else {
context.position().set((0., 0., 0.)).ok();
context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
}
} else {
context.position().set((0., 0., 0.)).ok();
context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
}
}
#[derive(Default, Deref, DerefMut)]
struct LastBuffer(HashMap<Entity, Handle<Buffer>>);
fn swap_buffers(mut last_buffer: ResMut<LastBuffer>, mut query: Query<(Entity, &mut Sound)>) {
for (entity, mut sound) in query.iter_mut() {
let buffer = sound.buffer.clone();
if let Some(l) = last_buffer.get(&entity) {
if buffer != *l {
sound.source = None;
sound.generator = None;
}
}
last_buffer.insert(entity, buffer);
}
}
pub fn update_sound_properties(
context: Res<syz::Context>,
buffers: Res<Assets<Buffer>>,
mut query: Query<(
&mut Sound,
Option<&DistanceModel>,
Option<&DistanceRef>,
Option<&DistanceMax>,
Option<&Rolloff>,
Option<&ClosenessBoost>,
Option<&ClosenessBoostDistance>,
Option<&Transform>,
Option<&GlobalTransform>,
)>,
) {
for (
mut sound,
distance_model,
distance_ref,
distance_max,
rolloff,
closeness_boost,
closeness_boost_distance,
transform,
global_transform,
) in query.iter_mut()
{
let Sound {
gain,
pitch,
looping,
..
} = *sound;
if sound.restart {
if let Some(generator) = sound.generator.as_mut() {
generator
.playback_position()
.set(0.)
.expect("Failed to restart");
}
sound.restart = false;
}
if let Some(b) = buffers.get(sound.buffer.clone()) {
if sound.source.is_none() {
let generator =
syz::BufferGenerator::new(&context).expect("Failed to create generator");
generator.buffer().set(&**b).expect("Unable to set buffer");
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let translation = global_transform
.map(|v| v.translation)
.or_else(|| transform.map(|v| v.translation));
if let Some(translation) = translation {
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let source = syz::Source3D::new(
&context,
syz::PannerStrategy::Delegate,
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(
translation.x as f64,
translation.y as f64,
translation.z as f64,
),
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)
.expect("Failed to create source");
source
.add_generator(&generator)
.expect("Unable to add generator");
sound.source = Some(source.into());
} else {
let source = syz::DirectSource::new(&context).expect("Failed to create source");
source
.add_generator(&generator)
.expect("Failed to add generator");
sound.source = Some(source.into());
}
sound.generator = Some(generator);
}
}
if let Some(generator) = sound.generator.as_mut() {
generator
.pitch_bend()
.set(pitch)
.expect("Failed to set pitch");
generator
.looping()
.set(looping)
.expect("Failed to set looping");
}
if let Some(source) = sound.source.as_mut() {
source.gain().set(gain).expect("Failed to set gain");
let translation = global_transform
.map(|v| v.translation)
.or_else(|| transform.map(|v| v.translation));
if let Some(translation) = translation {
let source = source.cast_to::<syz::Source3D>().unwrap().unwrap();
source
.position()
.set((
translation.x as f64,
translation.y as f64,
translation.z as f64,
))
.expect("Failed to set position");
if let Some(distance_model) = distance_model {
source
.distance_model()
.set(**distance_model)
.expect("Failed to set distance_model");
}
if let Some(distance_ref) = distance_ref {
source
.distance_ref()
.set(**distance_ref)
.expect("Failed to set distance_ref");
}
if let Some(distance_max) = distance_max {
source
.distance_max()
.set(**distance_max)
.expect("Failed to set distance_max");
}
if let Some(rolloff) = rolloff {
source
.rolloff()
.set(**rolloff)
.expect("Failed to set rolloff");
}
if let Some(closeness_boost) = closeness_boost {
source
.closeness_boost()
.set(**closeness_boost)
.expect("Failed to set closeness_boost");
}
if let Some(closeness_boost_distance) = closeness_boost_distance {
source
.closeness_boost_distance()
.set(**closeness_boost_distance)
.expect("Failed to set closeness_boost_distance");
}
}
}
}
}
pub fn update_playback_state(query: Query<&Sound>) {
for sound in query.iter() {
if let Some(generator) = &sound.generator {
if sound.paused {
generator.pause().expect("Failed to pause");
} else {
generator.play().expect("Failed to play");
}
}
}
}
fn remove_sound(mut last_buffer: ResMut<LastBuffer>, removed: RemovedComponents<Sound>) {
for entity in removed.iter() {
last_buffer.remove(&entity);
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct SynthizerConfig {
pub hrtf: bool,
}
pub struct SynthizerPlugin;
impl Plugin for SynthizerPlugin {
fn build(&self, app: &mut App) {
let guard = syz::initialize().expect("Failed to initialize Synthizer");
let context = syz::Context::new().expect("Failed to create Synthizer context");
if !app.world.contains_resource::<SynthizerConfig>() {
app.insert_resource(SynthizerConfig::default());
}
let config = *app.world.get_resource::<SynthizerConfig>().unwrap();
if config.hrtf {
context
.default_panner_strategy()
.set(syz::PannerStrategy::Hrtf)
.expect("Failed to set panner strategy");
} else {
context
.default_panner_strategy()
.set(syz::PannerStrategy::Stereo)
.expect("Failed to set panner strategy");
}
app.add_asset::<Buffer>()
.init_asset_loader::<BufferAssetLoader>()
.register_type::<Listener>()
.insert_resource(guard)
.insert_resource(context)
.init_resource::<LastBuffer>()
.add_system_to_stage(
CoreStage::PostUpdate,
swap_buffers.before(update_sound_properties),
)
.add_system_to_stage(
CoreStage::PostUpdate,
update_listener
.after(TransformSystem::TransformPropagate)
.before(update_playback_state),
)
.add_system_to_stage(
CoreStage::PostUpdate,
update_sound_properties
.after(TransformSystem::TransformPropagate)
.before(update_playback_state),
)
.add_system_to_stage(CoreStage::PostUpdate, update_playback_state)
.add_system_to_stage(CoreStage::PostUpdate, remove_sound);
}
}