bevy_tts/examples/hello_world.rs

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2020-12-03 22:25:35 +00:00
use bevy::prelude::*;
use bevy_tts::*;
fn main() {
App::build()
.add_plugins(DefaultPlugins)
.add_plugin(bevy_tts::TtsPlugin)
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.add_system(bevy::input::system::exit_on_esc_system.system())
.add_startup_system(setup.system())
.add_system(event_poll.system())
.add_system(greet.system())
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.run();
}
// Speaks a bunch of messages and changes TTS properties.
fn setup(mut tts: ResMut<TTS>) {
tts.speak("Hello, world.", false).unwrap();
let Features { rate, .. } = tts.supported_features();
if rate {
let original_rate = tts.get_rate().unwrap();
tts.speak(format!("Current rate: {}", original_rate), false)
.unwrap();
let max_rate = tts.max_rate();
tts.set_rate(max_rate).unwrap();
tts.speak("This is very fast.", false).unwrap();
let min_rate = tts.min_rate();
tts.set_rate(min_rate).unwrap();
tts.speak("This is very slow.", false).unwrap();
let normal_rate = tts.normal_rate();
tts.set_rate(normal_rate).unwrap();
tts.speak("This is the normal rate.", false).unwrap();
tts.set_rate(original_rate).unwrap();
}
let Features { pitch, .. } = tts.supported_features();
if pitch {
let original_pitch = tts.get_pitch().unwrap();
let max_pitch = tts.max_pitch();
tts.set_pitch(max_pitch).unwrap();
tts.speak("This is high-pitch.", false).unwrap();
let min_pitch = tts.min_pitch();
tts.set_pitch(min_pitch).unwrap();
tts.speak("This is low pitch.", false).unwrap();
let normal_pitch = tts.normal_pitch();
tts.set_pitch(normal_pitch).unwrap();
tts.speak("This is normal pitch.", false).unwrap();
tts.set_pitch(original_pitch).unwrap();
}
let Features { volume, .. } = tts.supported_features();
if volume {
let original_volume = tts.get_volume().unwrap();
let max_volume = tts.max_volume();
tts.set_volume(max_volume).unwrap();
tts.speak("This is loud!", false).unwrap();
let min_volume = tts.min_volume();
tts.set_volume(min_volume).unwrap();
tts.speak("This is quiet.", false).unwrap();
let normal_volume = tts.normal_volume();
tts.set_volume(normal_volume).unwrap();
tts.speak("This is normal volume.", false).unwrap();
tts.set_volume(original_volume).unwrap();
}
tts.speak("Press G for a greeting.", false).unwrap();
}
// Reports events from TTS subsystem.
fn event_poll(
mut tts_event_reader: Local<EventReader<TtsEvent>>,
tts_events: Res<Events<TtsEvent>>,
) {
for event in tts_event_reader.iter(&tts_events) {
println!("{:?}", event);
}
}
// Shows how to output speech in response to a keypress.
fn greet(input: Res<Input<KeyCode>>, mut tts: ResMut<TTS>) {
if input.just_pressed(KeyCode::G) {
tts.speak("Hey there!", true).unwrap();
}
}