Port to Synthizer.
This commit is contained in:
parent
1022037efe
commit
29405c7307
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@ -25,8 +25,8 @@ features = [
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[dependencies]
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[dependencies]
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backtrace = "0.3"
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backtrace = "0.3"
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bevy_input_actionmap = { git = "https://github.com/lightsoutgames/bevy_input_actionmap" }
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bevy_input_actionmap = { git = "https://github.com/lightsoutgames/bevy_input_actionmap" }
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bevy_openal = { git = "https://github.com/lightsoutgames/bevy_openal" }
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bevy_rapier2d = "0.13"
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bevy_rapier2d = "0.13"
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bevy_synthizer = { git = "https://labs.lightsout.games/projects/bevy_synthizer" }
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bevy_tts = { git = "https://github.com/lightsoutgames/bevy_tts", default-features = false, features = ["tolk"] }
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bevy_tts = { git = "https://github.com/lightsoutgames/bevy_tts", default-features = false, features = ["tolk"] }
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coord_2d = "0.3"
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coord_2d = "0.3"
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futures-lite = "1"
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futures-lite = "1"
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@ -36,6 +36,6 @@ maze_generator = "2"
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once_cell = "1"
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once_cell = "1"
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pathfinding = "3"
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pathfinding = "3"
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rand = "0.8"
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rand = "0.8"
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sentry = "0.25"
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sentry = "0.26"
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serde = "1"
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serde = "1"
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shadowcast = "0.8"
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shadowcast = "0.8"
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@ -586,7 +586,7 @@ impl<RapierUserData: 'static + WorldQuery + Send + Sync> PluginGroup
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fn build(&mut self, group: &mut bevy::app::PluginGroupBuilder) {
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fn build(&mut self, group: &mut bevy::app::PluginGroupBuilder) {
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group
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group
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.add(crate::bevy_tts::TtsPlugin)
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.add(crate::bevy_tts::TtsPlugin)
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.add(crate::bevy_openal::OpenAlPlugin)
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.add(crate::bevy_synthizer::SynthizerPlugin)
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.add(CorePlugin::<RapierUserData>::default());
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.add(CorePlugin::<RapierUserData>::default());
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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#![allow(clippy::type_complexity)]
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#![allow(clippy::type_complexity)]
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pub use bevy_input_actionmap;
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pub use bevy_input_actionmap;
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pub use bevy_openal;
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pub use bevy_synthizer;
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pub use bevy_rapier2d;
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pub use bevy_rapier2d;
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pub use bevy_tts;
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pub use bevy_tts;
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pub mod commands;
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pub mod commands;
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@ -3,7 +3,7 @@ use std::collections::HashMap;
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use bevy::prelude::*;
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use bevy::prelude::*;
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use crate::{
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use crate::{
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bevy_openal::{Listener, Sound},
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bevy_synthizer::{Listener, Sound},
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commands::RunIfExistsExt,
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commands::RunIfExistsExt,
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sound::SoundIcon,
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sound::SoundIcon,
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};
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};
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@ -14,7 +14,7 @@ struct Behind;
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#[derive(Clone, Copy, Debug)]
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#[derive(Clone, Copy, Debug)]
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pub struct PitchShiftConfig {
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pub struct PitchShiftConfig {
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pub downshift_behind: bool,
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pub downshift_behind: bool,
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pub downshift: f32,
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pub downshift: f64,
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}
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}
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impl Default for PitchShiftConfig {
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impl Default for PitchShiftConfig {
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@ -64,10 +64,10 @@ fn tag_behind(
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}
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}
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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struct LastIconPitch(HashMap<Entity, f32>);
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struct LastIconPitch(HashMap<Entity, f64>);
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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struct LastSoundPitch(HashMap<Entity, f32>);
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struct LastSoundPitch(HashMap<Entity, f64>);
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fn behind_added(
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fn behind_added(
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config: Res<PitchShiftConfig>,
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config: Res<PitchShiftConfig>,
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@ -1,7 +1,7 @@
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use std::collections::HashMap;
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use std::collections::HashMap;
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use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
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use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
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use bevy_openal::{Buffer, Sound, SoundState};
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use bevy_synthizer::{DistanceMax, DistanceRef, Rolloff, Sound};
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use rand::random;
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use rand::random;
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use crate::{commands::RunIfExistsExt, core::PointLike};
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use crate::{commands::RunIfExistsExt, core::PointLike};
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@ -11,12 +11,12 @@ use crate::{commands::RunIfExistsExt, core::PointLike};
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pub struct Footstep {
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pub struct Footstep {
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pub sound: HandleId,
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pub sound: HandleId,
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pub step_length: f32,
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pub step_length: f32,
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pub gain: f32,
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pub gain: f64,
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pub reference_distance: f32,
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pub reference_distance: Option<f64>,
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pub max_distance: f32,
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pub max_distance: Option<f64>,
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pub rolloff_factor: f32,
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pub rolloff: Option<f64>,
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pub pitch: f32,
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pub pitch: Option<f64>,
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pub pitch_variation: Option<f32>,
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pub pitch_variation: Option<f64>,
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}
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}
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impl Default for Footstep {
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impl Default for Footstep {
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@ -25,10 +25,10 @@ impl Default for Footstep {
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sound: "".into(),
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sound: "".into(),
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step_length: 0.8,
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step_length: 0.8,
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gain: 1.,
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gain: 1.,
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reference_distance: 1.,
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reference_distance: None,
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max_distance: f32::MAX,
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max_distance: None,
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rolloff_factor: 1.,
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rolloff: None,
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pitch: 1.,
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pitch: None,
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pitch_variation: Some(0.15),
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pitch_variation: Some(0.15),
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}
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}
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}
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}
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@ -43,15 +43,15 @@ pub struct FootstepBundle {
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fn added(
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fn added(
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mut commands: Commands,
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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footsteps: Query<(Entity, &Footstep), Added<Footstep>>,
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footsteps: Query<(Entity, &Footstep), Added<Footstep>>,
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assets: Res<Assets<Buffer>>,
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) {
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) {
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for (entity, footstep) in footsteps.iter() {
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for (entity, footstep) in footsteps.iter() {
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let buffer = assets.get_handle(footstep.sound);
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let buffer = asset_server.get_handle(footstep.sound);
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commands.run_if_exists(entity, move |mut entity| {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(Sound {
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entity.insert(Sound {
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buffer,
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buffer,
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state: SoundState::Stopped,
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paused: true,
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..default()
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..default()
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});
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});
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});
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});
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@ -59,27 +59,87 @@ fn added(
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}
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}
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fn update(
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fn update(
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mut commands: Commands,
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mut last_step_distance: Local<HashMap<Entity, (f32, Transform)>>,
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mut last_step_distance: Local<HashMap<Entity, (f32, Transform)>>,
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mut footsteps: Query<(Entity, &Footstep, &Parent, &mut Sound), Changed<GlobalTransform>>,
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mut footsteps: Query<
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(
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Entity,
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&Footstep,
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&Parent,
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&mut Sound,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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),
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Changed<GlobalTransform>,
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>,
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transforms_storage: Query<&Transform>,
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transforms_storage: Query<&Transform>,
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) {
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) {
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for (entity, footstep, parent, mut sound) in footsteps.iter_mut() {
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for (entity, footstep, parent, mut sound, reference_distance, max_distance, rolloff) in
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footsteps.iter_mut()
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{
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let coordinates = transforms_storage.get(**parent).unwrap();
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let coordinates = transforms_storage.get(**parent).unwrap();
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if let Some(last) = last_step_distance.get(&entity) {
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if let Some(last) = last_step_distance.get(&entity) {
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let distance = last.0 + (last.1.distance(coordinates));
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let distance = last.0 + (last.1.distance(coordinates));
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if distance >= footstep.step_length {
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if distance >= footstep.step_length {
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last_step_distance.insert(entity, (0., *coordinates));
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last_step_distance.insert(entity, (0., *coordinates));
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sound.gain = footstep.gain;
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sound.gain = footstep.gain;
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sound.reference_distance = footstep.reference_distance;
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if let Some(v) = footstep.reference_distance {
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sound.max_distance = footstep.max_distance;
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let insert = if let Some(v2) = reference_distance {
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sound.rolloff_factor = footstep.rolloff_factor;
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v != **v2
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sound.pitch = footstep.pitch;
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(DistanceRef(v));
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})
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}
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} else if reference_distance.is_some() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<DistanceRef>();
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});
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}
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if let Some(v) = footstep.max_distance {
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let insert = if let Some(v2) = max_distance {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(DistanceMax(v));
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})
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}
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} else if max_distance.is_some() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<DistanceMax>();
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});
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}
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if let Some(v) = footstep.rolloff {
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let insert = if let Some(v2) = rolloff {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(Rolloff(v));
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})
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}
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} else if rolloff.is_some() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<Rolloff>();
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});
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}
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sound.pitch = footstep.pitch.unwrap_or(1.);
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if let Some(pitch_variation) = footstep.pitch_variation {
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if let Some(pitch_variation) = footstep.pitch_variation {
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let mut pitch = footstep.pitch - pitch_variation / 2.;
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let mut pitch = sound.pitch - pitch_variation / 2.;
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pitch += random::<f32>() * pitch_variation;
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pitch += random::<f64>() * pitch_variation;
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sound.pitch = pitch;
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sound.pitch = pitch;
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}
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}
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sound.play();
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sound.paused = false;
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sound.restart = true;
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} else if last.1 != *coordinates {
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} else if last.1 != *coordinates {
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last_step_distance.insert(entity, (distance, *coordinates));
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last_step_distance.insert(entity, (distance, *coordinates));
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}
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}
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@ -1,7 +1,7 @@
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use std::{fmt::Debug, hash::Hash, time::Duration};
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use std::{fmt::Debug, hash::Hash, time::Duration};
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use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
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use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
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use bevy_openal::{Buffer, Sound, SoundState};
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use bevy_synthizer::{DistanceMax, DistanceRef, Rolloff, Sound};
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use rand::random;
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use rand::random;
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@ -15,11 +15,11 @@ use crate::{
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#[derive(Component, Clone, Debug)]
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#[derive(Component, Clone, Debug)]
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pub struct SoundIcon {
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pub struct SoundIcon {
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pub sound: HandleId,
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pub sound: HandleId,
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pub gain: f32,
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pub gain: f64,
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pub pitch: f32,
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pub pitch: f64,
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pub reference_distance: f32,
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pub reference_distance: Option<f64>,
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pub max_distance: f32,
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pub max_distance: Option<f64>,
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pub rolloff_factor: f32,
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pub rolloff: Option<f64>,
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pub interval: Option<Timer>,
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pub interval: Option<Timer>,
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}
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}
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@ -30,9 +30,9 @@ impl Default for SoundIcon {
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sound: "".into(),
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sound: "".into(),
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gain: 0.3,
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gain: 0.3,
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pitch: 1.,
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pitch: 1.,
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reference_distance: 1.,
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reference_distance: None,
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max_distance: f32::MAX,
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max_distance: None,
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rolloff_factor: 1.,
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rolloff: None,
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interval: Some(Timer::from_seconds(seconds, true)),
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interval: Some(Timer::from_seconds(seconds, true)),
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};
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};
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if let Some(ref mut interval) = icon.interval {
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if let Some(ref mut interval) = icon.interval {
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@ -50,36 +50,43 @@ pub struct SoundIconBundle {
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pub global_transform: GlobalTransform,
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pub global_transform: GlobalTransform,
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}
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}
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fn add_sound_icon_sounds(
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fn added(
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mut commands: Commands,
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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icons: Query<(Entity, &SoundIcon), Added<SoundIcon>>,
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icons: Query<(Entity, &SoundIcon), Added<SoundIcon>>,
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assets: Res<Assets<Buffer>>,
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) {
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) {
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for (entity, icon) in icons.iter() {
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for (entity, icon) in icons.iter() {
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let buffer = assets.get_handle(icon.sound);
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let buffer = asset_server.get_handle(icon.sound);
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let gain = icon.gain;
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let gain = icon.gain;
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let pitch = icon.pitch;
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let pitch = icon.pitch;
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let looping = icon.interval.is_none();
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let looping = icon.interval.is_none();
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let reference_distance = icon.reference_distance;
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let reference_distance = icon.reference_distance;
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let max_distance = icon.max_distance;
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let max_distance = icon.max_distance;
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let rolloff_factor = icon.rolloff_factor;
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let rolloff = icon.rolloff;
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commands.run_if_exists(entity, move |mut entity| {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(Sound {
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entity.insert(Sound {
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buffer,
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buffer,
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gain,
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gain,
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pitch,
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pitch,
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looping,
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looping,
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state: SoundState::Stopped,
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paused: true,
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reference_distance,
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max_distance,
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rolloff_factor,
|
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..default()
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..default()
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});
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});
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if let Some(v) = reference_distance {
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entity.insert(DistanceRef(v));
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}
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if let Some(v) = max_distance {
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entity.insert(DistanceMax(v));
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}
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if let Some(v) = rolloff {
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entity.insert(Rolloff(v));
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}
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});
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});
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}
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}
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}
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}
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fn update<S>(
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fn update<S>(
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mut commands: Commands,
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config: Res<SoundIconConfig<S>>,
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config: Res<SoundIconConfig<S>>,
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state: Res<State<S>>,
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state: Res<State<S>>,
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time: Res<Time>,
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time: Res<Time>,
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@ -90,8 +97,11 @@ fn update<S>(
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Option<&Visible>,
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Option<&Visible>,
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Option<&Parent>,
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Option<&Parent>,
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&mut Sound,
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&mut Sound,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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)>,
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)>,
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buffers: Res<Assets<Buffer>>,
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asset_server: Res<AssetServer>,
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) where
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) where
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S: 'static + Clone + Debug + Eq + Hash + Send + Sync,
|
S: 'static + Clone + Debug + Eq + Hash + Send + Sync,
|
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{
|
{
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|
@ -99,7 +109,17 @@ fn update<S>(
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return;
|
return;
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}
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}
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for visible in viewers.iter() {
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for visible in viewers.iter() {
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for (icon_entity, mut icon, visibility, parent, mut sound) in icons.iter_mut() {
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for (
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icon_entity,
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mut icon,
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|
visibility,
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parent,
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|
mut sound,
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distance_ref,
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distance_max,
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|
rolloff,
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|
) in icons.iter_mut()
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{
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let entity = if visibility.is_some() {
|
let entity = if visibility.is_some() {
|
||||||
icon_entity
|
icon_entity
|
||||||
} else {
|
} else {
|
||||||
|
@ -108,26 +128,72 @@ fn update<S>(
|
||||||
if visible.contains(&entity) {
|
if visible.contains(&entity) {
|
||||||
let looping = sound.looping;
|
let looping = sound.looping;
|
||||||
if looping {
|
if looping {
|
||||||
sound.state = SoundState::Playing;
|
sound.paused = false;
|
||||||
} else if let Some(interval) = icon.interval.as_mut() {
|
} else if let Some(interval) = icon.interval.as_mut() {
|
||||||
interval.tick(time.delta());
|
interval.tick(time.delta());
|
||||||
if interval.finished() {
|
if interval.finished() {
|
||||||
sound.state = SoundState::Playing;
|
sound.paused = false;
|
||||||
|
sound.restart = true;
|
||||||
interval.reset();
|
interval.reset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let buffer = buffers.get_handle(icon.sound);
|
let buffer = asset_server.get_handle(icon.sound);
|
||||||
sound.looping = icon.interval.is_none();
|
sound.looping = icon.interval.is_none();
|
||||||
if sound.buffer != buffer {
|
if sound.buffer != buffer {
|
||||||
sound.buffer = buffer;
|
sound.buffer = buffer;
|
||||||
}
|
}
|
||||||
sound.gain = icon.gain;
|
sound.gain = icon.gain;
|
||||||
sound.pitch = icon.pitch;
|
sound.pitch = icon.pitch;
|
||||||
sound.reference_distance = icon.reference_distance;
|
if let Some(v) = icon.reference_distance {
|
||||||
sound.max_distance = icon.max_distance;
|
let insert = if let Some(v2) = distance_ref {
|
||||||
sound.rolloff_factor = icon.rolloff_factor;
|
v != **v2
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
};
|
||||||
|
if insert {
|
||||||
|
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||||
|
entity.insert(DistanceRef(v));
|
||||||
|
})
|
||||||
|
}
|
||||||
|
} else if distance_ref.is_some() {
|
||||||
|
commands.run_if_exists(icon_entity, |mut entity| {
|
||||||
|
entity.remove::<DistanceRef>();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if let Some(v) = icon.max_distance {
|
||||||
|
let insert = if let Some(v2) = distance_max {
|
||||||
|
v != **v2
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
};
|
||||||
|
if insert {
|
||||||
|
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||||
|
entity.insert(DistanceMax(v));
|
||||||
|
})
|
||||||
|
}
|
||||||
|
} else if distance_max.is_some() {
|
||||||
|
commands.run_if_exists(icon_entity, |mut entity| {
|
||||||
|
entity.remove::<DistanceMax>();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if let Some(v) = icon.rolloff {
|
||||||
|
let insert = if let Some(v2) = rolloff {
|
||||||
|
v != **v2
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
};
|
||||||
|
if insert {
|
||||||
|
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||||
|
entity.insert(Rolloff(v));
|
||||||
|
})
|
||||||
|
}
|
||||||
|
} else if rolloff.is_some() {
|
||||||
|
commands.run_if_exists(icon_entity, |mut entity| {
|
||||||
|
entity.remove::<Rolloff>();
|
||||||
|
});
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
sound.state = SoundState::Stopped;
|
sound.paused = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -137,7 +203,7 @@ fn exploration_focus_changed(
|
||||||
mut focused: Query<(Entity, Option<&Children>), Changed<ExplorationFocused>>,
|
mut focused: Query<(Entity, Option<&Children>), Changed<ExplorationFocused>>,
|
||||||
mut icons: Query<&mut SoundIcon>,
|
mut icons: Query<&mut SoundIcon>,
|
||||||
) {
|
) {
|
||||||
const ICON_GAIN: f32 = 3.;
|
const ICON_GAIN: f64 = 3.;
|
||||||
for (entity, children) in focused.iter_mut() {
|
for (entity, children) in focused.iter_mut() {
|
||||||
if let Ok(mut icon) = icons.get_mut(entity) {
|
if let Ok(mut icon) = icons.get_mut(entity) {
|
||||||
icon.gain *= ICON_GAIN;
|
icon.gain *= ICON_GAIN;
|
||||||
|
@ -157,7 +223,7 @@ fn exploration_focus_removed(
|
||||||
mut query: Query<&mut SoundIcon>,
|
mut query: Query<&mut SoundIcon>,
|
||||||
children: Query<&Children>,
|
children: Query<&Children>,
|
||||||
) {
|
) {
|
||||||
const ICON_GAIN: f32 = 3.;
|
const ICON_GAIN: f64 = 3.;
|
||||||
for entity in removed.iter() {
|
for entity in removed.iter() {
|
||||||
if let Ok(mut icon) = query.get_mut(entity) {
|
if let Ok(mut icon) = query.get_mut(entity) {
|
||||||
icon.gain /= ICON_GAIN;
|
icon.gain /= ICON_GAIN;
|
||||||
|
@ -191,7 +257,7 @@ where
|
||||||
'a: 'static,
|
'a: 'static,
|
||||||
{
|
{
|
||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
app.add_system(add_sound_icon_sounds)
|
app.add_system(added)
|
||||||
.add_system_to_stage(
|
.add_system_to_stage(
|
||||||
CoreStage::PostUpdate,
|
CoreStage::PostUpdate,
|
||||||
update::<S>.after(TransformSystem::TransformPropagate),
|
update::<S>.after(TransformSystem::TransformPropagate),
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
use std::{fmt::Debug, hash::Hash};
|
use std::{fmt::Debug, hash::Hash};
|
||||||
|
|
||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
use bevy_openal::{Context, Sound};
|
|
||||||
|
|
||||||
use crate::core::CoreConfig;
|
use crate::core::CoreConfig;
|
||||||
|
|
||||||
|
@ -11,7 +10,7 @@ pub mod icon;
|
||||||
pub use footstep::{Footstep, FootstepBundle};
|
pub use footstep::{Footstep, FootstepBundle};
|
||||||
pub use icon::{SoundIcon, SoundIconBundle};
|
pub use icon::{SoundIcon, SoundIconBundle};
|
||||||
|
|
||||||
fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
/*fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
||||||
let pixels_per_unit = config.pixels_per_unit as f32;
|
let pixels_per_unit = config.pixels_per_unit as f32;
|
||||||
for mut sound in sounds.iter_mut() {
|
for mut sound in sounds.iter_mut() {
|
||||||
sound.reference_distance *= pixels_per_unit;
|
sound.reference_distance *= pixels_per_unit;
|
||||||
|
@ -19,7 +18,7 @@ fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
||||||
sound.max_distance *= pixels_per_unit;
|
sound.max_distance *= pixels_per_unit;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
|
|
||||||
pub struct SoundPlugin<'a, S>(std::marker::PhantomData<&'a S>);
|
pub struct SoundPlugin<'a, S>(std::marker::PhantomData<&'a S>);
|
||||||
|
|
||||||
|
@ -36,13 +35,13 @@ where
|
||||||
{
|
{
|
||||||
fn build(&self, app: &mut App) {
|
fn build(&self, app: &mut App) {
|
||||||
let core_config = *app.world.get_resource::<CoreConfig>().unwrap();
|
let core_config = *app.world.get_resource::<CoreConfig>().unwrap();
|
||||||
if let Some(context) = app.world.get_resource::<Context>() {
|
/*if let Some(context) = app.world.get_resource::<Context>() {
|
||||||
context
|
context
|
||||||
.set_meters_per_unit(1. / core_config.pixels_per_unit as f32)
|
.set_meters_per_unit(1. / core_config.pixels_per_unit as f32)
|
||||||
.unwrap();
|
.unwrap();
|
||||||
}
|
}*/
|
||||||
app.add_plugin(footstep::FootstepPlugin)
|
app.add_plugin(footstep::FootstepPlugin)
|
||||||
.add_plugin(icon::SoundIconPlugin::<S>::default())
|
.add_plugin(icon::SoundIconPlugin::<S>::default());
|
||||||
.add_system(scale_sounds);
|
// .add_system(scale_sounds);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user