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4e0a36c4a5
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Upgrade to Bevy 0.12.
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2024-02-09 14:59:16 -06:00 |
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96b7dcb091
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Update to Bevy 0.11.
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2023-09-08 16:12:35 -05:00 |
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01b796062e
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Initial port to Bevy 0.10.
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2023-03-28 11:57:37 -05:00 |
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8e4369163a
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Truncate coordinates rather than using floor.
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2023-03-28 08:49:46 -05:00 |
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3fc74d10d9
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Refactor navigation/pathfinding to actions.
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2023-01-31 16:48:26 -06:00 |
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f255239517
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Make many plugins own their own config.
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2022-12-20 09:15:09 -06:00 |
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b1a11de050
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Upgrade to Bevy 0.9.
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2022-12-19 14:08:31 -06:00 |
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0a38e65d26
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Add yaw() to Transform .
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2022-09-21 13:56:00 -05:00 |
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1837591ba5
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impl PointLike for &GlobalTransform .
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2022-09-13 10:06:04 -05:00 |
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4de359ffdb
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Add helper function for calculating closest points between GlobalTransform and colliders.
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2022-08-22 15:51:07 -05:00 |
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e1a1522269
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Correctly calculate direction and distance with yaws.
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2022-08-04 14:30:07 -05:00 |
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57091d7e9e
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cargo fmt
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2022-08-02 17:17:08 -05:00 |
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c0a1befd98
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Correct distance calculation between colliders.
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2022-08-02 17:14:51 -05:00 |
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4495174be0
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Fix yaw calculation.
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2022-08-02 16:49:27 -05:00 |
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2ff8a858ed
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Update to Bevy 0.8.
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2022-08-01 11:38:15 -05:00 |
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bd899b9c8e
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Reorganize.
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2022-07-19 11:56:41 -05:00 |
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1721dc98f8
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Refactor helpers for direction and distance, adding some that take colliders into account.
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2022-07-19 11:24:45 -05:00 |
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29405c7307
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Port to Synthizer.
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2022-05-23 13:35:25 -05:00 |
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480e3cc6a5
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Consistently convert coordinates.
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2022-05-18 10:28:19 -05:00 |
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0a141f078b
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Add PointLike implementation for GlobalTransform .
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2022-05-11 13:34:03 -05:00 |
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13d1cb0734
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Get rid of Coordinates .
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2022-05-10 13:56:49 -05:00 |
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9307852eda
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Initial port to Bevy 0.7.
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2022-05-06 11:07:59 -05:00 |
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4f1c420348
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Switch to here_be_dragons.
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2022-03-18 15:58:27 -05:00 |
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27baaceaea
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Ditch constructors in favor of From conversions where it makes sense.
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2022-02-11 08:44:41 -06:00 |
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c0980f66c1
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Use new format strings.
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2022-01-19 16:38:32 -06:00 |
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698f12d9bd
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WIP: Continue upgrade.
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2022-01-10 23:05:51 -06:00 |
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356caa09e0
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WIP: Begin porting to Bevy 0.6.
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2022-01-10 13:52:27 -06:00 |
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83ee2635d1
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Replace 3:00 and 9:00 with right and left.
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2021-11-29 12:35:54 -06:00 |
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91b058995c
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Make relative direction presentation configurable.
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2021-11-29 12:29:45 -06:00 |
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e6fce1e28f
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Replace 12:00 with ahead, and 6:00 with behind.
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2021-11-16 16:30:58 -06:00 |
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d43a4228fd
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Add Default implementation for Pool .
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2021-10-05 09:16:44 -05:00 |
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b24a30a5d3
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Correctly sort coordinates when moving between features.
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2021-09-27 13:18:45 -05:00 |
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9a85544ad5
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Use clock facings for relative directions.
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2021-08-31 21:15:52 -05:00 |
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ffa783bff1
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Tweak spawn table creation to not overflow.
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2021-08-03 08:57:40 -05:00 |
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7fe808b2a1
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Tweak sync queries to include positions for which rigid body/collider positions aren't automatically synced by Rapier.
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2021-07-28 09:36:50 -05:00 |
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5dbc6510bc
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Add degrees getter for cardinal directions.
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2021-07-26 16:07:34 -05:00 |
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e6af8f7618
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More optimizations to coordinate/position sync.
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2021-07-20 11:36:09 -05:00 |
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2abeb3b08c
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Don't sync transforms with a ColliderPosition, and also don't sync if they're already equal.
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2021-07-20 10:53:44 -05:00 |
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52ba77be46
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Remove old area system.
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2021-06-30 09:43:26 -05:00 |
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a5fdea3292
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Pathfinding takes physics into account.
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2021-06-28 10:04:53 -05:00 |
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16eac466a4
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Parameterize Rapier user data.
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2021-06-10 19:15:50 -05:00 |
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3994c1c744
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Avoid unnecessary coordinate changes.
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2021-06-09 17:24:56 -05:00 |
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173630edab
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Refactor visibility to use physics system.
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2021-06-09 14:13:09 -05:00 |
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eefd3a2209
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Add possibly useful conversions.
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2021-06-08 10:10:59 -05:00 |
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5a6a3efb35
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Sync rigid body positions with coordinates, and don't sync coordinates for physics objects with transforms
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2021-06-02 15:50:12 -05:00 |
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cc249ad4fb
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Add and initialize Rapier.
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2021-06-02 14:47:49 -05:00 |
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c41f5470c9
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Add RandomTable for spawns.
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2021-06-02 11:40:40 -05:00 |
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20692919dc
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Add Pool for tracking current and max stat values.
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2021-06-01 19:38:33 -05:00 |
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a2cf420963
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Add PointLike conversion for Transform .
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2021-06-01 11:01:51 -05:00 |
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9c26f58724
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Flatten footsteps.
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2021-05-24 14:02:22 -05:00 |
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