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72c647385a
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Fix collider cube sizes, and more aggressively clear velocity.
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2021-06-04 07:34:58 -05:00 |
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99b6da1953
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Basic rotation works.
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2021-06-03 09:04:48 -05:00 |
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c4533c7024
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Remove collision indices.
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2021-06-02 17:02:38 -05:00 |
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b6fe9d420e
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Introduce physics to movement controls.
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2021-06-02 16:53:35 -05:00 |
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1c970a3f41
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Remove custom movement system.
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2021-06-02 16:25:28 -05:00 |
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6c3db77e9e
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Spawn colliders for blocked tiles.
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2021-06-02 15:50:38 -05:00 |
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6eabdf52ab
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Bring collision monitoring in line with visibility blocking.
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2021-06-01 12:35:14 -05:00 |
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e28f21c351
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Remove entity from old index before recalculating collision/visibility of tile.
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2021-06-01 12:14:27 -05:00 |
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33921acee8
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Add configuration factors for forward/back/strafe motion.
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2021-05-30 14:35:10 -05:00 |
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4982838815
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Cleanup.
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2021-05-26 17:30:03 -05:00 |
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6871f4cb96
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Make action type configurable.
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2021-05-26 16:46:20 -05:00 |
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41bfe08a03
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Refactor indexing into individual setter functions.
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2021-05-24 10:19:01 -05:00 |
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0e9c231907
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Try reordering systems.
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2021-05-23 12:23:56 -05:00 |
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3dfb7c1bc7
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Back to interrupting for direction announcement.
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2021-05-17 09:52:26 -05:00 |
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3332d0a88d
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Initial commit.
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2021-05-13 12:25:45 -05:00 |
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