Compare commits
6 Commits
1022037efe
...
a491e90573
Author | SHA1 | Date | |
---|---|---|---|
a491e90573 | |||
32a04f2af4 | |||
b2e4f9b729 | |||
a26cf344d6 | |||
d54dbedea5 | |||
29405c7307 |
|
@ -25,8 +25,8 @@ features = [
|
|||
[dependencies]
|
||||
backtrace = "0.3"
|
||||
bevy_input_actionmap = { git = "https://github.com/lightsoutgames/bevy_input_actionmap" }
|
||||
bevy_openal = { git = "https://github.com/lightsoutgames/bevy_openal" }
|
||||
bevy_rapier2d = "0.13"
|
||||
bevy_synthizer = { git = "https://labs.lightsout.games/projects/bevy_synthizer" }
|
||||
bevy_tts = { git = "https://github.com/lightsoutgames/bevy_tts", default-features = false, features = ["tolk"] }
|
||||
coord_2d = "0.3"
|
||||
futures-lite = "1"
|
||||
|
@ -36,6 +36,6 @@ maze_generator = "2"
|
|||
once_cell = "1"
|
||||
pathfinding = "3"
|
||||
rand = "0.8"
|
||||
sentry = "0.25"
|
||||
sentry = "0.26"
|
||||
serde = "1"
|
||||
shadowcast = "0.8"
|
|
@ -586,7 +586,7 @@ impl<RapierUserData: 'static + WorldQuery + Send + Sync> PluginGroup
|
|||
fn build(&mut self, group: &mut bevy::app::PluginGroupBuilder) {
|
||||
group
|
||||
.add(crate::bevy_tts::TtsPlugin)
|
||||
.add(crate::bevy_openal::OpenAlPlugin)
|
||||
.add(crate::bevy_synthizer::SynthizerPlugin)
|
||||
.add(CorePlugin::<RapierUserData>::default());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#![allow(clippy::type_complexity)]
|
||||
|
||||
pub use bevy_input_actionmap;
|
||||
pub use bevy_openal;
|
||||
pub use bevy_synthizer;
|
||||
pub use bevy_rapier2d;
|
||||
pub use bevy_tts;
|
||||
pub mod commands;
|
||||
|
|
|
@ -3,7 +3,7 @@ use std::collections::HashMap;
|
|||
use bevy::prelude::*;
|
||||
|
||||
use crate::{
|
||||
bevy_openal::{Listener, Sound},
|
||||
bevy_synthizer::{Listener, Sound},
|
||||
commands::RunIfExistsExt,
|
||||
sound::SoundIcon,
|
||||
};
|
||||
|
@ -14,7 +14,7 @@ struct Behind;
|
|||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct PitchShiftConfig {
|
||||
pub downshift_behind: bool,
|
||||
pub downshift: f32,
|
||||
pub downshift: f64,
|
||||
}
|
||||
|
||||
impl Default for PitchShiftConfig {
|
||||
|
@ -64,10 +64,10 @@ fn tag_behind(
|
|||
}
|
||||
|
||||
#[derive(Clone, Debug, Default, Deref, DerefMut)]
|
||||
struct LastIconPitch(HashMap<Entity, f32>);
|
||||
struct LastIconPitch(HashMap<Entity, f64>);
|
||||
|
||||
#[derive(Clone, Debug, Default, Deref, DerefMut)]
|
||||
struct LastSoundPitch(HashMap<Entity, f32>);
|
||||
struct LastSoundPitch(HashMap<Entity, f64>);
|
||||
|
||||
fn behind_added(
|
||||
config: Res<PitchShiftConfig>,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
|
||||
use bevy_openal::{Buffer, Sound, SoundState};
|
||||
use bevy_synthizer::{DistanceMax, DistanceRef, Rolloff, Sound};
|
||||
use rand::random;
|
||||
|
||||
use crate::{commands::RunIfExistsExt, core::PointLike};
|
||||
|
@ -11,12 +11,12 @@ use crate::{commands::RunIfExistsExt, core::PointLike};
|
|||
pub struct Footstep {
|
||||
pub sound: HandleId,
|
||||
pub step_length: f32,
|
||||
pub gain: f32,
|
||||
pub reference_distance: f32,
|
||||
pub max_distance: f32,
|
||||
pub rolloff_factor: f32,
|
||||
pub pitch: f32,
|
||||
pub pitch_variation: Option<f32>,
|
||||
pub gain: f64,
|
||||
pub reference_distance: Option<f64>,
|
||||
pub max_distance: Option<f64>,
|
||||
pub rolloff: Option<f64>,
|
||||
pub pitch: Option<f64>,
|
||||
pub pitch_variation: Option<f64>,
|
||||
}
|
||||
|
||||
impl Default for Footstep {
|
||||
|
@ -25,10 +25,10 @@ impl Default for Footstep {
|
|||
sound: "".into(),
|
||||
step_length: 0.8,
|
||||
gain: 1.,
|
||||
reference_distance: 1.,
|
||||
max_distance: f32::MAX,
|
||||
rolloff_factor: 1.,
|
||||
pitch: 1.,
|
||||
reference_distance: None,
|
||||
max_distance: None,
|
||||
rolloff: None,
|
||||
pitch: None,
|
||||
pitch_variation: Some(0.15),
|
||||
}
|
||||
}
|
||||
|
@ -43,15 +43,15 @@ pub struct FootstepBundle {
|
|||
|
||||
fn added(
|
||||
mut commands: Commands,
|
||||
asset_server: Res<AssetServer>,
|
||||
footsteps: Query<(Entity, &Footstep), Added<Footstep>>,
|
||||
assets: Res<Assets<Buffer>>,
|
||||
) {
|
||||
for (entity, footstep) in footsteps.iter() {
|
||||
let buffer = assets.get_handle(footstep.sound);
|
||||
let buffer = asset_server.get_handle(footstep.sound);
|
||||
commands.run_if_exists(entity, move |mut entity| {
|
||||
entity.insert(Sound {
|
||||
buffer,
|
||||
state: SoundState::Stopped,
|
||||
paused: true,
|
||||
..default()
|
||||
});
|
||||
});
|
||||
|
@ -59,27 +59,87 @@ fn added(
|
|||
}
|
||||
|
||||
fn update(
|
||||
mut commands: Commands,
|
||||
mut last_step_distance: Local<HashMap<Entity, (f32, Transform)>>,
|
||||
mut footsteps: Query<(Entity, &Footstep, &Parent, &mut Sound), Changed<GlobalTransform>>,
|
||||
mut footsteps: Query<
|
||||
(
|
||||
Entity,
|
||||
&Footstep,
|
||||
&Parent,
|
||||
&mut Sound,
|
||||
Option<&DistanceRef>,
|
||||
Option<&DistanceMax>,
|
||||
Option<&Rolloff>,
|
||||
),
|
||||
Changed<GlobalTransform>,
|
||||
>,
|
||||
transforms_storage: Query<&Transform>,
|
||||
) {
|
||||
for (entity, footstep, parent, mut sound) in footsteps.iter_mut() {
|
||||
for (entity, footstep, parent, mut sound, reference_distance, max_distance, rolloff) in
|
||||
footsteps.iter_mut()
|
||||
{
|
||||
let coordinates = transforms_storage.get(**parent).unwrap();
|
||||
if let Some(last) = last_step_distance.get(&entity) {
|
||||
let distance = last.0 + (last.1.distance(coordinates));
|
||||
if distance >= footstep.step_length {
|
||||
last_step_distance.insert(entity, (0., *coordinates));
|
||||
sound.gain = footstep.gain;
|
||||
sound.reference_distance = footstep.reference_distance;
|
||||
sound.max_distance = footstep.max_distance;
|
||||
sound.rolloff_factor = footstep.rolloff_factor;
|
||||
sound.pitch = footstep.pitch;
|
||||
if let Some(v) = footstep.reference_distance {
|
||||
let insert = if let Some(v2) = reference_distance {
|
||||
v != **v2
|
||||
} else {
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(entity, move |mut entity| {
|
||||
entity.insert(DistanceRef(v));
|
||||
})
|
||||
}
|
||||
} else if reference_distance.is_some() {
|
||||
commands.run_if_exists(entity, |mut entity| {
|
||||
entity.remove::<DistanceRef>();
|
||||
});
|
||||
}
|
||||
if let Some(v) = footstep.max_distance {
|
||||
let insert = if let Some(v2) = max_distance {
|
||||
v != **v2
|
||||
} else {
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(entity, move |mut entity| {
|
||||
entity.insert(DistanceMax(v));
|
||||
})
|
||||
}
|
||||
} else if max_distance.is_some() {
|
||||
commands.run_if_exists(entity, |mut entity| {
|
||||
entity.remove::<DistanceMax>();
|
||||
});
|
||||
}
|
||||
if let Some(v) = footstep.rolloff {
|
||||
let insert = if let Some(v2) = rolloff {
|
||||
v != **v2
|
||||
} else {
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(entity, move |mut entity| {
|
||||
entity.insert(Rolloff(v));
|
||||
})
|
||||
}
|
||||
} else if rolloff.is_some() {
|
||||
commands.run_if_exists(entity, |mut entity| {
|
||||
entity.remove::<Rolloff>();
|
||||
});
|
||||
}
|
||||
sound.pitch = footstep.pitch.unwrap_or(1.);
|
||||
if let Some(pitch_variation) = footstep.pitch_variation {
|
||||
let mut pitch = footstep.pitch - pitch_variation / 2.;
|
||||
pitch += random::<f32>() * pitch_variation;
|
||||
let mut pitch = sound.pitch - pitch_variation / 2.;
|
||||
pitch += random::<f64>() * pitch_variation;
|
||||
sound.pitch = pitch;
|
||||
}
|
||||
sound.play();
|
||||
sound.paused = false;
|
||||
sound.restart = true;
|
||||
} else if last.1 != *coordinates {
|
||||
last_step_distance.insert(entity, (distance, *coordinates));
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use std::{fmt::Debug, hash::Hash, time::Duration};
|
||||
|
||||
use bevy::{asset::HandleId, prelude::*, transform::TransformSystem};
|
||||
use bevy_openal::{Buffer, Sound, SoundState};
|
||||
use bevy_synthizer::{DistanceMax, DistanceRef, Rolloff, Sound};
|
||||
|
||||
use rand::random;
|
||||
|
||||
|
@ -15,11 +15,11 @@ use crate::{
|
|||
#[derive(Component, Clone, Debug)]
|
||||
pub struct SoundIcon {
|
||||
pub sound: HandleId,
|
||||
pub gain: f32,
|
||||
pub pitch: f32,
|
||||
pub reference_distance: f32,
|
||||
pub max_distance: f32,
|
||||
pub rolloff_factor: f32,
|
||||
pub gain: f64,
|
||||
pub pitch: f64,
|
||||
pub reference_distance: Option<f64>,
|
||||
pub max_distance: Option<f64>,
|
||||
pub rolloff: Option<f64>,
|
||||
pub interval: Option<Timer>,
|
||||
}
|
||||
|
||||
|
@ -28,11 +28,11 @@ impl Default for SoundIcon {
|
|||
let seconds = random::<f32>() + 4.5;
|
||||
let mut icon = Self {
|
||||
sound: "".into(),
|
||||
gain: 0.3,
|
||||
gain: 1.,
|
||||
pitch: 1.,
|
||||
reference_distance: 1.,
|
||||
max_distance: f32::MAX,
|
||||
rolloff_factor: 1.,
|
||||
reference_distance: None,
|
||||
max_distance: None,
|
||||
rolloff: None,
|
||||
interval: Some(Timer::from_seconds(seconds, true)),
|
||||
};
|
||||
if let Some(ref mut interval) = icon.interval {
|
||||
|
@ -50,36 +50,43 @@ pub struct SoundIconBundle {
|
|||
pub global_transform: GlobalTransform,
|
||||
}
|
||||
|
||||
fn add_sound_icon_sounds(
|
||||
fn added(
|
||||
mut commands: Commands,
|
||||
asset_server: Res<AssetServer>,
|
||||
icons: Query<(Entity, &SoundIcon), Added<SoundIcon>>,
|
||||
assets: Res<Assets<Buffer>>,
|
||||
) {
|
||||
for (entity, icon) in icons.iter() {
|
||||
let buffer = assets.get_handle(icon.sound);
|
||||
let buffer = asset_server.get_handle(icon.sound);
|
||||
let gain = icon.gain;
|
||||
let pitch = icon.pitch;
|
||||
let looping = icon.interval.is_none();
|
||||
let reference_distance = icon.reference_distance;
|
||||
let max_distance = icon.max_distance;
|
||||
let rolloff_factor = icon.rolloff_factor;
|
||||
let rolloff = icon.rolloff;
|
||||
commands.run_if_exists(entity, move |mut entity| {
|
||||
entity.insert(Sound {
|
||||
buffer,
|
||||
gain,
|
||||
pitch,
|
||||
looping,
|
||||
state: SoundState::Stopped,
|
||||
reference_distance,
|
||||
max_distance,
|
||||
rolloff_factor,
|
||||
paused: true,
|
||||
..default()
|
||||
});
|
||||
if let Some(v) = reference_distance {
|
||||
entity.insert(DistanceRef(v));
|
||||
}
|
||||
if let Some(v) = max_distance {
|
||||
entity.insert(DistanceMax(v));
|
||||
}
|
||||
if let Some(v) = rolloff {
|
||||
entity.insert(Rolloff(v));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn update<S>(
|
||||
mut commands: Commands,
|
||||
config: Res<SoundIconConfig<S>>,
|
||||
state: Res<State<S>>,
|
||||
time: Res<Time>,
|
||||
|
@ -90,8 +97,11 @@ fn update<S>(
|
|||
Option<&Visible>,
|
||||
Option<&Parent>,
|
||||
&mut Sound,
|
||||
Option<&DistanceRef>,
|
||||
Option<&DistanceMax>,
|
||||
Option<&Rolloff>,
|
||||
)>,
|
||||
buffers: Res<Assets<Buffer>>,
|
||||
asset_server: Res<AssetServer>,
|
||||
) where
|
||||
S: 'static + Clone + Debug + Eq + Hash + Send + Sync,
|
||||
{
|
||||
|
@ -99,35 +109,95 @@ fn update<S>(
|
|||
return;
|
||||
}
|
||||
for visible in viewers.iter() {
|
||||
for (icon_entity, mut icon, visibility, parent, mut sound) in icons.iter_mut() {
|
||||
for (
|
||||
icon_entity,
|
||||
mut icon,
|
||||
visibility,
|
||||
parent,
|
||||
mut sound,
|
||||
distance_ref,
|
||||
distance_max,
|
||||
rolloff,
|
||||
) in icons.iter_mut()
|
||||
{
|
||||
let entity = if visibility.is_some() {
|
||||
icon_entity
|
||||
Some(icon_entity)
|
||||
} else if parent.is_some() {
|
||||
Some(**parent.unwrap())
|
||||
} else {
|
||||
**parent.unwrap()
|
||||
None
|
||||
};
|
||||
if let Some(entity) = entity {
|
||||
if visible.contains(&entity) {
|
||||
let looping = sound.looping;
|
||||
if looping {
|
||||
sound.state = SoundState::Playing;
|
||||
if sound.looping {
|
||||
sound.paused = false;
|
||||
} else if let Some(interval) = icon.interval.as_mut() {
|
||||
interval.tick(time.delta());
|
||||
if interval.finished() {
|
||||
sound.state = SoundState::Playing;
|
||||
sound.paused = false;
|
||||
sound.restart = true;
|
||||
interval.reset();
|
||||
}
|
||||
}
|
||||
let buffer = buffers.get_handle(icon.sound);
|
||||
sound.looping = icon.interval.is_none();
|
||||
let buffer = asset_server.get_handle(icon.sound);
|
||||
if sound.buffer != buffer {
|
||||
sound.buffer = buffer;
|
||||
}
|
||||
sound.gain = icon.gain;
|
||||
sound.pitch = icon.pitch;
|
||||
sound.reference_distance = icon.reference_distance;
|
||||
sound.max_distance = icon.max_distance;
|
||||
sound.rolloff_factor = icon.rolloff_factor;
|
||||
sound.looping = icon.interval.is_none();
|
||||
if let Some(v) = icon.reference_distance {
|
||||
let insert = if let Some(v2) = distance_ref {
|
||||
v != **v2
|
||||
} else {
|
||||
sound.state = SoundState::Stopped;
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||
entity.insert(DistanceRef(v));
|
||||
})
|
||||
}
|
||||
} else if distance_ref.is_some() {
|
||||
commands.run_if_exists(icon_entity, |mut entity| {
|
||||
entity.remove::<DistanceRef>();
|
||||
});
|
||||
}
|
||||
if let Some(v) = icon.max_distance {
|
||||
let insert = if let Some(v2) = distance_max {
|
||||
v != **v2
|
||||
} else {
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||
entity.insert(DistanceMax(v));
|
||||
})
|
||||
}
|
||||
} else if distance_max.is_some() {
|
||||
commands.run_if_exists(icon_entity, |mut entity| {
|
||||
entity.remove::<DistanceMax>();
|
||||
});
|
||||
}
|
||||
if let Some(v) = icon.rolloff {
|
||||
let insert = if let Some(v2) = rolloff {
|
||||
v != **v2
|
||||
} else {
|
||||
true
|
||||
};
|
||||
if insert {
|
||||
commands.run_if_exists(icon_entity, move |mut entity| {
|
||||
entity.insert(Rolloff(v));
|
||||
})
|
||||
}
|
||||
} else if rolloff.is_some() {
|
||||
commands.run_if_exists(icon_entity, |mut entity| {
|
||||
entity.remove::<Rolloff>();
|
||||
});
|
||||
}
|
||||
} else if !sound.paused {
|
||||
sound.paused = true;
|
||||
sound.restart = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -137,7 +207,7 @@ fn exploration_focus_changed(
|
|||
mut focused: Query<(Entity, Option<&Children>), Changed<ExplorationFocused>>,
|
||||
mut icons: Query<&mut SoundIcon>,
|
||||
) {
|
||||
const ICON_GAIN: f32 = 3.;
|
||||
const ICON_GAIN: f64 = 3.;
|
||||
for (entity, children) in focused.iter_mut() {
|
||||
if let Ok(mut icon) = icons.get_mut(entity) {
|
||||
icon.gain *= ICON_GAIN;
|
||||
|
@ -157,7 +227,7 @@ fn exploration_focus_removed(
|
|||
mut query: Query<&mut SoundIcon>,
|
||||
children: Query<&Children>,
|
||||
) {
|
||||
const ICON_GAIN: f32 = 3.;
|
||||
const ICON_GAIN: f64 = 3.;
|
||||
for entity in removed.iter() {
|
||||
if let Ok(mut icon) = query.get_mut(entity) {
|
||||
icon.gain /= ICON_GAIN;
|
||||
|
@ -191,7 +261,7 @@ where
|
|||
'a: 'static,
|
||||
{
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_system(add_sound_icon_sounds)
|
||||
app.add_system(added)
|
||||
.add_system_to_stage(
|
||||
CoreStage::PostUpdate,
|
||||
update::<S>.after(TransformSystem::TransformPropagate),
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
use std::{fmt::Debug, hash::Hash};
|
||||
|
||||
use bevy::prelude::*;
|
||||
use bevy_openal::{Context, Sound};
|
||||
|
||||
use crate::core::CoreConfig;
|
||||
|
||||
|
@ -11,7 +10,7 @@ pub mod icon;
|
|||
pub use footstep::{Footstep, FootstepBundle};
|
||||
pub use icon::{SoundIcon, SoundIconBundle};
|
||||
|
||||
fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
||||
/*fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
||||
let pixels_per_unit = config.pixels_per_unit as f32;
|
||||
for mut sound in sounds.iter_mut() {
|
||||
sound.reference_distance *= pixels_per_unit;
|
||||
|
@ -19,7 +18,7 @@ fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
|
|||
sound.max_distance *= pixels_per_unit;
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
pub struct SoundPlugin<'a, S>(std::marker::PhantomData<&'a S>);
|
||||
|
||||
|
@ -35,14 +34,14 @@ where
|
|||
'a: 'static,
|
||||
{
|
||||
fn build(&self, app: &mut App) {
|
||||
let core_config = *app.world.get_resource::<CoreConfig>().unwrap();
|
||||
if let Some(context) = app.world.get_resource::<Context>() {
|
||||
let _core_config = *app.world.get_resource::<CoreConfig>().unwrap();
|
||||
/*if let Some(context) = app.world.get_resource::<Context>() {
|
||||
context
|
||||
.set_meters_per_unit(1. / core_config.pixels_per_unit as f32)
|
||||
.unwrap();
|
||||
}
|
||||
}*/
|
||||
app.add_plugin(footstep::FootstepPlugin)
|
||||
.add_plugin(icon::SoundIconPlugin::<S>::default())
|
||||
.add_system(scale_sounds);
|
||||
.add_plugin(icon::SoundIconPlugin::<S>::default());
|
||||
// .add_system(scale_sounds);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user