godot-accessibility/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
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run/main_scene="res://main.tscn"
[autoload]
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Globals="*res://Globals.gd"
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[editor_plugins]
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enabled=[ "accessibility" ]