Fix-up of Markdown formatting

This change ensures that the items numbered 5, 6 & 7 appear as individual paragraphs with a list number instead of being run together in a single paragraph. The change inserts an extra blank line between list items which ensures their correct formatting.

However, the last sentence of item 4 is now indented incorrectly (it currently has no indent) but it was getting too complicated to figure out how to get all the content of item 4 indented correctly while also fixing the remaining items so decided to split the tasks.
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follower 2020-06-16 22:00:49 +12:00 committed by GitHub
parent a6afc88209
commit 7f47af8177
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@ -34,8 +34,11 @@ editor_accessibility__enabled = true ; Set to false if you'd like this plugin's
rate = 50 ; range is 0 to 100. rate = 50 ; range is 0 to 100.
``` ```
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5. Optionally, set up Android TTS. After performing [Android export setup](https://docs.godotengine.org/en/3.2/getting_started/workflow/export/exporting_for_android.html) and downloading templates, click _Project -> Install Android Build Template_. Copy, or link, _addons/godot-tts/android_ to _android/godot-tts_. 5. Optionally, set up Android TTS. After performing [Android export setup](https://docs.godotengine.org/en/3.2/getting_started/workflow/export/exporting_for_android.html) and downloading templates, click _Project -> Install Android Build Template_. Copy, or link, _addons/godot-tts/android_ to _android/godot-tts_.
6. Perform the below Windows-only procedure if you would prefer that editor speech be done with your screen reader. Note that these steps aren't necessary if all you want is speech in exports. 6. Perform the below Windows-only procedure if you would prefer that editor speech be done with your screen reader. Note that these steps aren't necessary if all you want is speech in exports.
7. Launch your project in the editor by running `godot -e` in the top-level directory. Or, to launch the game normally, simply run `godot`. 7. Launch your project in the editor by running `godot -e` in the top-level directory. Or, to launch the game normally, simply run `godot`.
Windows-only: If you need speech in the editor and would prefer to use your screen reader, please perform the following additional steps: Windows-only: If you need speech in the editor and would prefer to use your screen reader, please perform the following additional steps: