Fix-up of Markdown formatting for item 4

Add required indent spaces to content of item 4 in order to get all the item's content to be aligned correctly.
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follower 2020-06-16 22:11:50 +12:00 committed by GitHub
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@ -31,12 +31,14 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
``` ```
4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below: 4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below:
``` ```
[global] [global]
editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators. editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators.
[speech] [speech]
rate = 50 ; range is 0 to 100. rate = 50 ; range is 0 to 100.
``` ```
This file shouldn't be checked into version control, so add it to your ignore patterns. This file shouldn't be checked into version control, so add it to your ignore patterns.
5. Optionally, set up Android TTS. After performing [Android export setup](https://docs.godotengine.org/en/3.2/getting_started/workflow/export/exporting_for_android.html) and downloading templates, click _Project -> Install Android Build Template_. Copy, or link, _addons/godot-tts/android_ to _android/godot-tts_. 5. Optionally, set up Android TTS. After performing [Android export setup](https://docs.godotengine.org/en/3.2/getting_started/workflow/export/exporting_for_android.html) and downloading templates, click _Project -> Install Android Build Template_. Copy, or link, _addons/godot-tts/android_ to _android/godot-tts_.