744e2727db
Enough changes to launch a basic game!
...
* Add an action to autoclose the dialog for setting keybindings after 5 seconds, thus allowing capturing keys to attach to actions.
* Remove "Hello, world." from global script and move it into player.
* Add commands to speak coordinates, headings, and to stop speech.
* Add Quit command.
* Announce new screen on change.
* Other minor cleanups.
2019-09-05 09:01:20 -05:00
7c52002274
Snapshot.
2019-09-02 07:04:45 -05:00
417a865bdb
Add presentation for buttons.
2018-06-10 20:18:00 +00:00
84df5394cc
Augment trees, rather than nodes, when nodes are added. This hopefully catches any node children that need to be accessible.
2018-06-10 19:56:58 +00:00
df410e5802
Initial focus is set, and focus changes are reported.
2018-06-10 19:42:58 +00:00
c81d3fc4a4
Ensure initial focus is a Control.
2018-06-07 21:31:59 +00:00
2f1ad85f1d
Move all accessibility code into Accessible class. Also, add tree-augmenting function to make an entire tree accessible.
2018-06-07 21:28:33 +00:00
3694e50dda
Use get_tree().root for root node.
2018-06-07 21:13:55 +00:00
e42b054e86
Apparently these _s aren't needed.
2018-05-28 21:45:13 +00:00
035a0699e1
Try everything I can think of to get focus working. Grab click focus, make every single control focusable every way possible, track focus_exited for more insight. Nothing works.
2018-05-28 21:09:29 +00:00
5d359dba8e
Set an initial focus when the 3D screen appears.
2018-05-28 19:22:09 +00:00
c0825b3dc1
Use a separate object to encapsulate the node to make accessible and its related callbacks.
2018-05-28 16:48:02 +00:00
56fe64b890
Fix incorrect function name.
2018-05-26 14:55:49 +00:00
d2ab34c4e5
Augment controls with accessibility functionality when added. Add non-functional hooks for focus and input events.
2018-05-26 14:47:18 +00:00
8abd6e5a4c
Initial commit. Plugin should print an initialization message, but is not yet added to the project.
2018-05-26 11:34:15 +00:00