A screen reader for the Godot UI
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Nolan Darilek 877effcf54 Start creating a basic game in which to build this plugin.
Current features include:
 * A global script that initializes the TTS extension and speaks "Hello, world."
 * A player Area2D node.

Once this plugin gains more features, the basic game will be removed, and it will be built in the context of actual production games.
2019-09-02 11:54:39 -05:00
addons/accessibility Fix issue where speech is cut off when navigating between tabs. 2019-09-02 11:08:10 -05:00
.gitignore Snapshot. 2019-09-02 07:04:45 -05:00
globals.gd Start creating a basic game in which to build this plugin. 2019-09-02 11:54:39 -05:00
godot_tts.gdnlib Snapshot. 2019-09-02 07:04:45 -05:00
godot_tts.gdns Snapshot. 2019-09-02 07:04:45 -05:00
LICENSE Update copyright holder. 2018-05-27 22:29:17 +00:00
player.tscn Start creating a basic game in which to build this plugin. 2019-09-02 11:54:39 -05:00
project.godot Start creating a basic game in which to build this plugin. 2019-09-02 11:54:39 -05:00
README.md Fix typo. 2018-05-27 22:25:01 +00:00

Godot Accessibility Plugin

This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.