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A screen reader for the Godot UI
Nolan Darilek
d481e74261
* Concatenate tokens then join them, rather than building up strings token by token and conditionally presenting them. * Present `hint_tooltip` in lieu of text in some cases, and don't present it again afterwards. |
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.gitignore | ||
accessibility.gd | ||
accessible.gd | ||
LICENSE | ||
plugin.cfg | ||
README.md |
Godot Accessibility Plugin
This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.