A screen reader for the Godot UI
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Nolan Darilek d481e74261 Clean up node presentation.
* Concatenate tokens then join them, rather than building up strings token by token and conditionally presenting them.
 * Present `hint_tooltip` in lieu of text in some cases, and don't present it again afterwards.
2019-09-09 21:36:09 -05:00
.gitignore Minor changes. 2019-09-07 12:26:50 -05:00
accessibility.gd Remove sample game and refactor plugin for use in separate games. The standalone game will probably be refactored to an accessible starter game. 2019-09-09 14:53:44 -05:00
accessible.gd Clean up node presentation. 2019-09-09 21:36:09 -05:00
LICENSE Update copyright holder. 2018-05-27 22:29:17 +00:00
plugin.cfg Remove sample game and refactor plugin for use in separate games. The standalone game will probably be refactored to an accessible starter game. 2019-09-09 14:53:44 -05:00
README.md Fix typo. 2018-05-27 22:25:01 +00:00

Godot Accessibility Plugin

This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.