A screen reader for the Godot UI
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Nolan Darilek e68765165c Revert "Add group navigation."
Going to be too complicated to implement the way I wanted to for now. Need to rethink this.

This reverts commit cafd50675b.
2019-09-26 09:03:46 -05:00
.gitignore Add ScreenReader as a custom node in the editor plugin. 2019-09-24 09:20:45 -05:00
Accessible.gd Revert "Add group navigation." 2019-09-26 09:03:46 -05:00
icon.png Add ScreenReader as a custom node in the editor plugin. 2019-09-24 09:20:45 -05:00
LICENSE Update copyright holder. 2018-05-27 22:29:17 +00:00
plugin.cfg Refactor to support running both in the editor and in game UIs. 2019-09-24 09:01:37 -05:00
Plugin.gd Add ScreenReader as a custom node in the editor plugin. 2019-09-24 09:20:45 -05:00
README.md Fix typo. 2018-05-27 22:25:01 +00:00
ScreenReader.gd Add ScreenReader as a custom node in the editor plugin. 2019-09-24 09:20:45 -05:00

Godot Accessibility Plugin

This plugin implements a simplistic screen reader for user interfaces created with the Godot game engine. The goal is to enable the creation of audio games with Godot, as well as to add accessibility functionality to traditional UI-centric games.