Update instructions for Godot 3.2.3 Android custom template changes.

This commit is contained in:
Nolan Darilek 2020-10-14 10:37:50 -05:00
parent 893fae0c99
commit 0abf1ffcdd

View File

@ -39,15 +39,20 @@ Usage on Android is a bit more complicated:
* Set up a [custom Android build](https://docs.godotengine.org/en/latest/getting_started/workflow/export/android_custom_build.html).
* Create a directory reachable at _res://android/plugins_ and place the _godot-tts.aar_ and _.godot-tts.gdap_ files from a release into that directory.
* Update _res://android/build/build.gradle_ to specify a `minSdkVersion` of at least 21:
* Update _res://android/build/config.gradle_ to specify a `minSdk` of at least 21. Individual versions may vary, but `minSdk` is the critical value from this example:
```
defaultConfig {
minSdkVersion 21
targetSdkVersion 29
versionCode pluginVersionCode
versionName pluginVersionName
}
ext.versions = [
androidGradlePlugin: '3.5.3',
compileSdk : 29,
minSdk : 21,
targetSdk : 29,
buildTools : '29.0.3',
supportCoreUtils : '1.0.0',
kotlinVersion : '1.3.61',
v4Support : '1.0.0'
]
```
## Notes on Universal Windows Platform