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https://github.com/lightsoutgames/godot-tts
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Revert "Use UWP
rather than UWP.64
to specify the library to load."
I'd selected a 32-bit target, which explains why this wasn't working.
This reverts commit 88b20ad586
.
This commit is contained in:
parent
88b20ad586
commit
a7e457da71
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@ -2,7 +2,7 @@
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Server.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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Server.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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Windows.64="res://addons/godot-tts/target/debug/godot_tts.dll"
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Windows.64="res://addons/godot-tts/target/debug/godot_tts.dll"
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UWP="res://addons/godot-tts/target/debug/godot_tts.dll"
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UWP.64="res://addons/godot-tts/target/debug/godot_tts.dll"
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X11.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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X11.64="res://addons/godot-tts/target/debug/libgodot_tts.so"
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[dependencies]
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[dependencies]
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@ -2,7 +2,7 @@
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Server.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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Server.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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Windows.64="res://addons/godot-tts/target/release/godot_tts.dll"
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Windows.64="res://addons/godot-tts/target/release/godot_tts.dll"
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UWP="res://addons/godot-tts/target/release/godot_tts.dll"
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UWP.64="res://addons/godot-tts/target/release/godot_tts.dll"
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X11.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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X11.64="res://addons/godot-tts/target/release/libgodot_tts.so"
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[dependencies]
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[dependencies]
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