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https://github.com/lightsoutgames/godot-tts
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Best guess at Android implementation
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@ -18,6 +18,7 @@ import android.view.accessibility.AccessibilityManager;
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public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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private TextToSpeech tts = null;
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private float volume = 1f;
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private float rate = 1f;
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private Integer utteranceId = 0;
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@ -36,6 +37,15 @@ public class TTS extends GodotPlugin implements TextToSpeech.OnInitListener {
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tts.stop();
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}
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public float get_volume() {
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return this.volume;
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}
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public void set_volume(float volume) {
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this.volume = volume;
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tts.Engine.KEY_PARAM_VOLUME = volume;
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}
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public float get_rate() {
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return this.rate;
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}
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