Commit Graph

12 Commits

Author SHA1 Message Date
aa718c5fe6 Implement screen reader detection for everything but Android.
Android support is waiting on Godot 3.2.2 when the new plugin system lands.
2020-05-19 08:56:41 -05:00
495c5eddad Major tts-rs update.
* Initial WinRT driver, used when no Windows screen reader is detected.
 * Enhanced rate support, tracking min/max/normal rate per synthesizer.
 * `rate_percentage` properties make working with differing rate ranges easier.
2020-05-19 07:49:28 -05:00
f833717276 Since we don't use the Rust version number, pin it to 0.1.0. 2020-04-11 13:22:45 -05:00
735c7ebfa6 Bump GDNative dependency and refactor. 2020-03-19 13:16:56 -05:00
2049954aa2 Use an actual gdnative release. 2020-01-17 10:45:11 -06:00
9b1fd0ce78 Do an *actual* version bump. 2019-10-17 08:32:02 -05:00
ca79ca99bd Add rate property. 2019-09-27 13:03:19 -05:00
8b2ff38fc3 Use tts 0.2. 2019-09-10 11:04:50 -05:00
05d8e3ac06 Switch to tts crate. 2019-09-10 10:09:04 -05:00
a0dded472e Use my fork for now. 2019-09-07 10:52:17 -05:00
b7b32e16a7 Update Rust dependencies and get this thing actually working. 2019-09-03 08:54:36 -05:00
7d9c3adc4c Initial commit. 2018-06-13 12:14:03 +00:00