Commit Graph

12 Commits

Author SHA1 Message Date
aa718c5fe6 Implement screen reader detection for everything but Android.
Android support is waiting on Godot 3.2.2 when the new plugin system lands.
2020-05-19 08:56:41 -05:00
495c5eddad Major tts-rs update.
* Initial WinRT driver, used when no Windows screen reader is detected.
 * Enhanced rate support, tracking min/max/normal rate per synthesizer.
 * `rate_percentage` properties make working with differing rate ranges easier.
2020-05-19 07:49:28 -05:00
735c7ebfa6 Bump GDNative dependency and refactor. 2020-03-19 13:16:56 -05:00
4429e5fb46 Remove or guard unwrap calls in rate getter/setter so they don't fail on unsupported synthesizers. 2019-10-17 08:30:16 -05:00
e233b97fff Use print_debug to, theoretically, only print TTS speech/interrupt status when in debug mode.
And yet it still prints in exported builds not using the debug templates. *sigh*
2019-10-16 08:01:34 -05:00
ec99d318d3 #2: Cast rate setter value and u8::MAX to f32 to prevent overflow/padding. 2019-10-16 07:50:38 -05:00
c9c2f182cd If rate values > 100 are passed in, cap them at 100. 2019-10-09 16:12:47 -05:00
1bb0f56f40 Make rate a percentage, and add getter to determine if rate selection is supported. 2019-10-09 16:10:14 -05:00
ca79ca99bd Add rate property. 2019-09-27 13:03:19 -05:00
05d8e3ac06 Switch to tts crate. 2019-09-10 10:09:04 -05:00
b7b32e16a7 Update Rust dependencies and get this thing actually working. 2019-09-03 08:54:36 -05:00
7d9c3adc4c Initial commit. 2018-06-13 12:14:03 +00:00