klangner
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df1e52ad26
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Fixed bsp-interior corridors
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2020-10-17 18:02:50 +02:00 |
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klangner
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4434a35022
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Added examples and tests
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2020-10-17 17:31:32 +02:00 |
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klangner
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dc66f7e11b
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removed mutable variable
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2020-10-17 12:08:33 +02:00 |
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klangner
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4b8bb89110
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refactored MapBuilder
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2020-09-25 15:09:08 +02:00 |
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klangner
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be1d9e95bb
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Added NoiseGenerator
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2020-09-23 10:31:13 +02:00 |
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klangner
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f661da36ce
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refactoring
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2020-09-22 20:44:54 +02:00 |
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klangner
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278b549094
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refactoring API
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2020-09-22 20:38:37 +02:00 |
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klangner
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a75f565cbb
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drunkard implemented
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2020-09-16 11:42:59 +02:00 |
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klangner
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764233c7cf
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Package refactoring
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2020-09-16 09:57:59 +02:00 |
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klangner
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3b08166867
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bsp interior
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2020-09-15 22:33:18 +02:00 |
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klangner
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394e8203ec
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Implemented BSP
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2020-09-15 16:23:47 +02:00 |
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klangner
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36a72c5789
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Random Rooms renamed to Simple Rooms
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2020-09-15 08:45:40 +02:00 |
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klangner
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16955e02da
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new creates Box. Ver 0.2
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2020-09-15 07:37:20 +02:00 |
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klangner
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eaa2c78d8c
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Implemented simple rooms. Fixed #14
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2020-09-14 22:54:39 +02:00 |
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klangner
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eef0fc6c0b
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correct room positions. no coridors yet.
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2020-09-14 20:36:07 +02:00 |
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klangner
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0e40877eab
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WIP. Added simple rooms
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2020-09-14 20:29:36 +02:00 |
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klangner
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a1bb823147
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Map generator working in wasm demo
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2020-09-13 13:26:36 +02:00 |
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klangner
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7401b42790
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change tiles
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2020-09-08 22:13:51 +02:00 |
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klangner
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4cd00f62de
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Added exit modifier
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2020-09-04 12:47:46 +02:00 |
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klangner
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d93d015206
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Version 0.1.2
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2020-09-03 22:03:59 +02:00 |
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klangner
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293853de3d
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Added doc
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2020-09-03 21:58:43 +02:00 |
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klangner
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5c0a48953a
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Remove unreachable areas
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2020-09-03 21:54:24 +02:00 |
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klangner
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31e503faac
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Added staring position modifier
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2020-09-02 12:01:16 +02:00 |
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klangner
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51e0d585df
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Added doc
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2020-09-01 14:46:31 +02:00 |
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klangner
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3805372cf2
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Cellular automata generator
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2020-08-31 22:03:48 +02:00 |
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klangner
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8770d8ab77
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Basic demo app
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2020-08-31 14:13:52 +02:00 |
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klangner
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b82afa92a8
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init
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2020-08-31 11:45:59 +02:00 |
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