Commit Graph

28 Commits

Author SHA1 Message Date
klangner
ce34d237fa Drunkard can use up to col and row 0 2020-10-17 21:51:43 +02:00
klangner
df1e52ad26 Fixed bsp-interior corridors 2020-10-17 18:02:50 +02:00
klangner
4434a35022 Added examples and tests 2020-10-17 17:31:32 +02:00
klangner
dc66f7e11b removed mutable variable 2020-10-17 12:08:33 +02:00
klangner
4b8bb89110 refactored MapBuilder 2020-09-25 15:09:08 +02:00
klangner
be1d9e95bb Added NoiseGenerator 2020-09-23 10:31:13 +02:00
klangner
f661da36ce refactoring 2020-09-22 20:44:54 +02:00
klangner
278b549094 refactoring API 2020-09-22 20:38:37 +02:00
klangner
a75f565cbb drunkard implemented 2020-09-16 11:42:59 +02:00
klangner
764233c7cf Package refactoring 2020-09-16 09:57:59 +02:00
klangner
3b08166867 bsp interior 2020-09-15 22:33:18 +02:00
klangner
394e8203ec Implemented BSP 2020-09-15 16:23:47 +02:00
klangner
36a72c5789 Random Rooms renamed to Simple Rooms 2020-09-15 08:45:40 +02:00
klangner
16955e02da new creates Box. Ver 0.2 2020-09-15 07:37:20 +02:00
klangner
eaa2c78d8c Implemented simple rooms. Fixed #14 2020-09-14 22:54:39 +02:00
klangner
eef0fc6c0b correct room positions. no coridors yet. 2020-09-14 20:36:07 +02:00
klangner
0e40877eab WIP. Added simple rooms 2020-09-14 20:29:36 +02:00
klangner
a1bb823147 Map generator working in wasm demo 2020-09-13 13:26:36 +02:00
klangner
7401b42790 change tiles 2020-09-08 22:13:51 +02:00
klangner
4cd00f62de Added exit modifier 2020-09-04 12:47:46 +02:00
klangner
d93d015206 Version 0.1.2 2020-09-03 22:03:59 +02:00
klangner
293853de3d Added doc 2020-09-03 21:58:43 +02:00
klangner
5c0a48953a Remove unreachable areas 2020-09-03 21:54:24 +02:00
klangner
31e503faac Added staring position modifier 2020-09-02 12:01:16 +02:00
klangner
51e0d585df Added doc 2020-09-01 14:46:31 +02:00
klangner
3805372cf2 Cellular automata generator 2020-08-31 22:03:48 +02:00
klangner
8770d8ab77 Basic demo app 2020-08-31 14:13:52 +02:00
klangner
b82afa92a8 init 2020-08-31 11:45:59 +02:00