I'm finding that, for best results, I need to integrate everything into my map generation process. So for instance, object/monster spawns need to run as a filter so they can influence future steps. This associates a `Clone + Default` type with maps and makes it available to filters. `NoData` exists for the current behavior. All examples/tests/demos have been updated accordingly. |
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| .. | ||
| assets/texture | ||
| src | ||
| www | ||
| .DS_Store | ||
| Cargo.toml | ||
| LICENSE-APACHE | ||
| README.md | ||
Demo application for mapgen
Build the project:
wasm-pack build
cd www
npm run server
Deply application
cd www
npm run build
This app uses: